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Architecture Matters for Multi-Agent Security

ICML 2026 · Multi-agent systems and games › LLM agents · approach: Agent safety and attack benchmarks · 0 citations (OpenAlex)

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Empirical study showing multi-agent architectural choices (roles, topology, memory) shape jailbreak/misuse vulnerability across browser, desktop, and code agent benchmarks, with multi-agent setups usually more vulnerable than standalone agents at comparable benign accuracy.

Problem

Multi-agent systems introduce security risks beyond single agents, but how architectural decisions (agent roles, communication topology, memory visibility) affect harmful task completion versus benign performance has not been systematically characterized.

Approach

Adapts BrowserART, OS-Harm, and RedCode-Gen misuse benchmarks to multi-agent settings, varying only architecture across 13 configurations, and uses stage-wise outcome metrics (planning refusal, execution refusal, harmful action, harmful task) alongside benign accuracy.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: BrowserART OS-Harm RedCode-Gen BigCodeBench OS-World

Benchmarks: BrowserART OS-Harm RedCode-Gen

Metrics: Planning Refusal Execution Refusal Harmful Action Harmful Task Benign task success attack success rate

Baselines: Standalone Agent Star+Single Exec. Star+Batch Exec. Star+Stepwise Chain+4 Specialists Mesh+4 Specialists

Builds on: BrowserART OS-Harm RedCode-Gen AgentHarm Inspect

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