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AE-NeRF: Audio Enhanced Neural Radiance Field for Few Shot Talking Head Synthesis
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Proposes AE-NeRF, a few-shot audio-driven talking head NeRF that uses audio-aware feature aggregation over reference images and a dual-NeRF split between audio-related and audio-independent face regions.
Problem
Few-shot audio-driven talking head synthesis with NeRFs suffers from weak facial priors (lack of multi-identity base model or audio-aware prior) and misalignment from modeling all face regions as audio-related.
Approach
An Audio Aware Aggregation module weights reference-image features by audio similarity to the target via cross attention, and an Audio-Aligned Face Generation strategy uses two NeRFs (audio-associated for lower face, audio-independent for the rest) with Regionwise Ray Sampling to cut training cost.
Key results
- On Testset A self-driven, AE-NeRF reaches PSNR 32.63, SSIM 0.949, LPIPS 0.078 and LMD 2.425, with SyncNet 6.904 versus DFRF's 5.219.
- With 15s training clips at 40k iterations, AE-NeRF attains SyncNet 6.217 versus DFRF 3.688 and AD-NeRF 3.528.
- Ablation: removing the Audio Aware Aggregation module drops SyncNet from 7.813 to 4.570 and raises LMD from 2.613 to 3.646.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use AE-NeRF instead of DFRF | talking-head synthesis · Testset A | PSNR: 32.30 -> 32.63 | Helped |
| use AE-NeRF instead of DFRF | talking-head synthesis · Testset A | LMD: 3.023 -> 2.425 | Helped |
| use AE-NeRF instead of DFRF | talking-head synthesis · Testset B | Sync: 4.859 -> 6.217 | Helped |
| use AE-NeRF instead of DFRF | talking-head synthesis · Testset C | Sync: 5.321 -> 6.690 | Helped |
| add Audio Aware Aggregation rather than slot attention (ablation) | AE-NeRF · Ablation study | PSNR: 31.25 -> 32.64 | Helped |
| add Audio Aware Aggregation rather than slot attention (ablation) | AE-NeRF · Ablation study | Sync: 4.570 -> 7.813 | Helped |
| add Audio-Aligned Face Generation with separate audio-associated and audio-independent NeRFs (ablation) | AE-NeRF · Ablation study | LMD: 3.938 -> 2.613 | Helped |
| add the warper (ablation) | AE-NeRF · Ablation study | LMD: 2.779 -> 2.613 | Helped |
| add Regionwise Ray Sampling (ablation) | dual-NeRF AE-NeRF · Regionwise Ray Sampling study | Training Time / h: 50.6 -> 43.1 | Helped |
| vary overlap proportion ε from 0.2 to 0.4 (ablation) | AE-NeRF with Regionwise Ray Sampling · Regionwise Ray Sampling study | Sync: 7.268 -> 7.775 | Helped |
| vary overlap proportion ε from 0.4 to 0.6 (ablation) | AE-NeRF with Regionwise Ray Sampling · Regionwise Ray Sampling study | Sync: 7.775 -> 6.991 | Hurt |
| remove Regionwise Ray Sampling (ablation) | dual-NeRF AE-NeRF · Regionwise Ray Sampling study | Training Time / h: 43.1 -> 50.6 | Hurt |
Surprising findings
- AD-NeRF could not be made to generalize with a pre-trained base model, failing to produce plausible results.
- Wav2Lip achieves SyncNet scores above ground truth but with noticeably lower image quality.
Limitations
- Dual NeRF design slows training and inference relative to a single NeRF.
- Generalization to datasets with extreme poses and expressions is not addressed.
- Pose matrices are estimated with face2face, adding a preprocessing dependency.
Experimental setup
Datasets: AD-NeRF videos DFRF videos HDTF
Benchmarks: AD-NeRF videos (Testset A) DFRF videos HDTF (Testset B/C cross-driven)
Metrics: PSNR SSIM LPIPS LMD SyncNet confidence
Baselines: Wav2Lip ATVG MakeitTalk AD-NeRF DFRF
Builds on: NeRF DFRF AD-NeRF Wav2Vec
Closest papers by meaning
- SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis (CVPR 2024 · similarity 0.88)
- DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking head Video Generation (ICLR 2025 · similarity 0.88)
- FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models (CVPR 2024 · similarity 0.88)
- PointTalk: Audio-Driven Dynamic Lip Point Cloud for 3D Gaussian-based Talking Head Synthesis (AAAI 2025 · similarity 0.88)
- GoHD: Gaze-oriented and Highly Disentangled Portrait Animation with Rhythmic Poses and Realistic Expressions (AAAI 2025 · similarity 0.87)
- VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time (NeurIPS 2024 · similarity 0.87)
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