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Policy Design for Two-sided Platforms with Participation Dynamics

ICML 2025 · Reinforcement learning › Visual and representation RL · approach: Inferring decision-making from behavior · 0 citations (OpenAlex)

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Studies viewer/provider participation dynamics on two-sided platforms, shows myopic-greedy recommendation can be suboptimal under heterogeneous population effects, and proposes a look-ahead policy (interpolated with myopic-greedy) that optimizes welfare at projected long-term populations.

Problem

Recommendation policies on two-sided platforms ignore how viewer and provider population growth feeds back into long-term welfare, so myopic-greedy policies can cause provider loss and lower long-run viewer welfare.

Approach

Models viewer and provider population dynamics with population-dependent quality (population effects), analyzes stability as a game's Nash equilibria, decomposes regret into population and policy regret, and proposes a look-ahead policy that optimizes welfare at the projected reference population, interpolated with the myopic-greedy policy.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the look-ahead policy instead of myopic-greedyTwo-sided platform with heterogeneous concave population effects · Synthetic experimenttotal welfareHelped
Use the look-ahead policy instead of myopic-greedyTwo-sided platform with heterogeneous concave population effects · Synthetic experimentprovider populationHelped
Use the look-ahead policy instead of uniform randomTwo-sided platform with heterogeneous concave population effects · Synthetic experimenttotal welfareHelped
Use uniform random instead of myopic-greedyTwo-sided platform with heterogeneous concave population effects · Synthetic experimentprovider populationHelped
Set interpolation weight β to 1.0 (pure look-ahead) (ablation)Look-ahead policy · Synthetic experimenttotal welfareHelped
Use look-ahead instead of myopic-greedyTwo-sided platform simulated from KuaiRec · KuaiRec simulationtotal welfareNo clear effect
Use myopic-greedy instead of uniform randomTwo-sided platform simulated from KuaiRec · KuaiRec simulationtotal welfareHelped
Set interpolation weight β to 0.6 (ablation)Look-ahead and myopic-greedy interpolation · KuaiRec simulationtotal welfareHelped
Set interpolation weight β to 1.0 (pure look-ahead) (ablation)Look-ahead and myopic-greedy interpolation · KuaiRec simulationpopulation regretHelped
Set interpolation weight β to 1.0 (pure look-ahead) (ablation)Look-ahead and myopic-greedy interpolation · KuaiRec simulationpolicy regretHurt

Surprising findings

Limitations

Experimental setup

Datasets: KuaiRec

Benchmarks: KuaiRec (simulated subgroup environment) synthetic two-sided simulation

Metrics: total viewer welfare provider population cumulative regret population regret policy regret

Baselines: myopic-greedy policy uniform random policy

Builds on: performative prediction Cournot duopoly game neural collaborative filtering

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