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Policy Design for Two-sided Platforms with Participation Dynamics
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Studies viewer/provider participation dynamics on two-sided platforms, shows myopic-greedy recommendation can be suboptimal under heterogeneous population effects, and proposes a look-ahead policy (interpolated with myopic-greedy) that optimizes welfare at projected long-term populations.
Problem
Recommendation policies on two-sided platforms ignore how viewer and provider population growth feeds back into long-term welfare, so myopic-greedy policies can cause provider loss and lower long-run viewer welfare.
Approach
Models viewer and provider population dynamics with population-dependent quality (population effects), analyzes stability as a game's Nash equilibria, decomposes regret into population and policy regret, and proposes a look-ahead policy that optimizes welfare at the projected reference population, interpolated with the myopic-greedy policy.
Key results
- In the synthetic experiment, the look-ahead policy (beta=1.0) increases provider populations while myopic-greedy decreases them, yielding higher total welfare than myopic-greedy and uniform.
- On KuaiRec, an interpolated policy with beta=0.6 performed best among compared methods, and beta=1.0 maintained high welfare with provider population close to uniform.
- Theory shows myopic-greedy is optimal under linear, homogeneous population effects, but can be suboptimal under heterogeneous effects (counterexample proposition).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the look-ahead policy instead of myopic-greedy | Two-sided platform with heterogeneous concave population effects · Synthetic experiment | total welfare | Helped |
| Use the look-ahead policy instead of myopic-greedy | Two-sided platform with heterogeneous concave population effects · Synthetic experiment | provider population | Helped |
| Use the look-ahead policy instead of uniform random | Two-sided platform with heterogeneous concave population effects · Synthetic experiment | total welfare | Helped |
| Use uniform random instead of myopic-greedy | Two-sided platform with heterogeneous concave population effects · Synthetic experiment | provider population | Helped |
| Set interpolation weight β to 1.0 (pure look-ahead) (ablation) | Look-ahead policy · Synthetic experiment | total welfare | Helped |
| Use look-ahead instead of myopic-greedy | Two-sided platform simulated from KuaiRec · KuaiRec simulation | total welfare | No clear effect |
| Use myopic-greedy instead of uniform random | Two-sided platform simulated from KuaiRec · KuaiRec simulation | total welfare | Helped |
| Set interpolation weight β to 0.6 (ablation) | Look-ahead and myopic-greedy interpolation · KuaiRec simulation | total welfare | Helped |
| Set interpolation weight β to 1.0 (pure look-ahead) (ablation) | Look-ahead and myopic-greedy interpolation · KuaiRec simulation | population regret | Helped |
| Set interpolation weight β to 1.0 (pure look-ahead) (ablation) | Look-ahead and myopic-greedy interpolation · KuaiRec simulation | policy regret | Hurt |
Surprising findings
- Uniform random policy can outperform myopic-greedy in the long term when population effects are large.
- On KuaiRec, myopic-greedy outperformed uniform random, unlike the synthetic setting.
Limitations
- Analysis of optimality is restricted to linear, homogeneous population effects; general case only has counterexamples.
- Real-data experiment uses simulated subgroups and population effects derived from permutations, not real population dynamics.
- Requires estimating dynamics functions, which adds approximation error.
Experimental setup
Datasets: KuaiRec
Benchmarks: KuaiRec (simulated subgroup environment) synthetic two-sided simulation
Metrics: total viewer welfare provider population cumulative regret population regret policy regret
Baselines: myopic-greedy policy uniform random policy
Builds on: performative prediction Cournot duopoly game neural collaborative filtering
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