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Research map / Multi-agent systems and games / Games and equilibria

Topological Distance Games

AAAI 2023 · Multi-agent systems and games › Games and equilibria · approach: Fair division and coalition formation · 6 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Require symmetric inherent utilitiesTopological distance games with any distance factor function · General topology graphsjump-stable assignment existenceHelped
Use symmetric inherent utilitiesFinding a jump-stable assignment in topological distance games · General topology graphscomputational complexityMixed
Allow asymmetric utilities on a connected topology graph of diameter at least 3Topological distance games · Two-agent instancesjump-stable assignment existenceHurt
Require non-negative utilities and an acyclic friendship graphTopological distance games with any distance factor function · General topology graphsjump-stable assignment existenceHelped
Use a cycle topology with at most one friend per agent, excluding friendship cycles of length 3 or 5Topological distance games with non-negative utilities · Cycle topologyjump-stable assignment existenceHelped
Use a path topology and allow each agent at most two friendsTopological distance games with non-negative utilities · Path topologyjump-stable assignment existenceHelped
Use a tree topology with binary utilities and a cyclic friendship graphTopological distance games · Tree topologyjump-stable assignment existenceHurt
Use an extended-star topology with k branches and at least 5k+1 agentsTopological distance games with non-negative utilities and a cyclic friendship graph · Extended-star topologyjump-stable assignment existenceHelped
Require an acyclic friendship graph and non-negative utilitiesBeneficial-jump dynamics in topological distance games · General topology graphsdynamics convergenceHelped
Allow beneficial jumps to proceed under the acyclic, non-negative-utility conditionsTopological distance games · General topology graphsnumber of dynamics steps: 2^kHurt
Use the reciprocal distance factor functionDeciding whether a jump-stable assignment exists · Topological distance games with a constant number of connected components and |V| = Θ(n)computational complexityHurt
Use symmetric utilitiesJump dynamics in topological distance games · General topology graphsdynamics convergenceHelped

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