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Symmetric Reinforcement Learning Loss for Robust Learning on Diverse Tasks and Model Scales

ICML 2025 · Reinforcement learning › RL from feedback · approach: Theory of RLHF · 0 citations (OpenAlex)

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Proposes a symmetric RL loss (adding a reverse cross-entropy-style term to A2C and PPO) to improve robustness to advantage-sign noise, evaluated on Atari, MuJoCo/Box2D with reward noise, and PPO-based RLHF on IMDB and TL;DR.

Problem

RL training, especially A2C/PPO and RLHF with reward models, is unstable because advantage signs are noisy (moving targets, high gradient variance, reward model errors, off-policy effects), which resembles label noise in classification.

Approach

Adapts reverse cross-entropy from Symmetric Cross Entropy to policy gradients, defining a symmetric RL loss L = alpha*L_RL + beta*L_reverse (SA2C and SPPO) computed over discretized action distributions, so that wrong-sign advantages are counteracted.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Add reverse RL loss to PPOGPT-2 · IMDB positive sentimentRM Score: 0.89 $\pm$ 0.02 -> 0.92 $\pm$ 0.01Helped
Add reverse RL loss to PPOGPT-2 · IMDB positive sentimentPerplexity: 41.09 $\pm$ 0.43 -> 40.60 $\pm$ 0.44Helped
Add reverse RL loss to PPOGPT-J · TL;DR summarizationRM Score: 5.94 $\pm$ 0.08 -> 6.13 $\pm$ 0.02Helped
Add reverse RL loss to PPOGPT-J · TL;DR summarizationWin Rate: 43.25 $\pm$ 3.82 -> 52.50 $\pm$ 2.40Helped
Add reverse RL loss to PPOGPT-J · TL;DR summarizationPerplexity: 19.08 $\pm$ 0.17 -> 19.27 $\pm$ 0.21Hurt
Add reverse RL loss to discretized PPODPPO · MuJoCo and Box2D with Gaussian reward noiseMean final scoreMixed
Add reverse RL loss to PPOPPO · Atari games without reward noiseWin count: 16 out of 22 winsMixed
Add reverse RL loss to PPOPPO · Atari games with BSC reward noiseWin count: 19 out of 22 winsHelped
Vary reverse-loss weight $\beta$ (ablation)SPPO · Atari games with and without reward noisePercentage improvement over PPOHelped
Use $\beta=20.0$ rather than $\beta=0.2$ (ablation)SPPO with Qwen2-0.5B · TL;DR summarizationReward performanceMixed

Surprising findings

Limitations

Experimental setup

Datasets: Atari games MuJoCo Box2D IMDB TL;DR

Benchmarks: Atari games MuJoCo Box2D IMDB positive sentiment TL;DR summarization

Metrics: final episode score reward model score perplexity win rate

Baselines: A2C PPO DA2C DPPO SFT

Builds on: Symmetric Cross Entropy PPO A2C Stable-Baselines3 TRIL

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