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Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction

ICML 2025 · Multi-agent systems and games › LLM agents · approach: GUI agent memory and trajectories · 0 citations (OpenAlex)

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Aguvis is a unified pure-vision GUI agent trained in two stages (grounding, then planning and reasoning with inner monologue) on a cross-platform dataset, built on Qwen2-VL and achieving state-of-the-art on ScreenSpot, Multimodal-Mind2Web, AndroidControl and online benchmarks without closed-source models.

Problem

GUI agents depend on lengthy textual representations (HTML, accessibility trees), heterogeneous platform-specific action spaces, weak visual grounding, reliance on closed-source LLMs for reasoning, and reactive low-level action generation.

Approach

Operate purely on screenshots with a unified pyautogui-based action space plus pluggable platform actions, and train a two-stage pipeline (grounding, then planning with GPT-4o-generated inner monologue) so that an open-source VLM acts as a fully autonomous GUI agent.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add Stage 2 planning and reasoning training (ablation)Aguvis-7B · Multimodal Mind2Web, Cross-TaskStep SR: 50.9 -> 60.4Helped
add Stage 2 planning and reasoning training (ablation)Aguvis-7B · AndroidControl, low-levelStep Acc.: 75.6 -> 80.5Helped
add Stage 1 grounding training (ablation)Qwen2-VL · ScreenSpotaccuracy: 77.4 -> 84.4Helped
add Stage 2 training after Stage 1 (ablation)Aguvis-7B · ScreenSpotaccuracy: 81.8 -> 84.4Helped
add inner monologue to training (ablation)Aguvis-7B · ScreenSpotaccuracy: 79.3 -> 84.4Helped
add inner monologue to training (ablation)Aguvis-7B · AndroidControl, low-levelStep Acc.: 69.1 -> 80.5Helped
train with web and mobile data instead of web-only data (ablation)Aguvis · Multimodal Mind2WebTask: 53.1 -> 58.5Helped
use grounding packing strategy (ablation)Aguvis grounding training · ScreenSpot website splitaccuracy: 73.3 to 76.8Helped
use grounding packing strategy (ablation)Aguvis grounding training · website grounding trainingGPU hours: 6 hours to 1 hourHelped
increase maximum image resolution from 1280×720 to 1920×1080 (ablation)Aguvis Qwen2-VL · ScreenSpotaccuracyNo clear effect
apply the full Aguvis training process (ablation)LLaVA · ScreenSpotaccuracy: 3.8% to 81.2%Helped
prompt the agent to generate inner monologue before executionAguvis · ScreenSpot grounding-error casesgrounding errors resolved: 20%Helped

Surprising findings

Limitations

Experimental setup

Datasets: SeeClick data GUIEnv GUIAct WebUI Widget Captioning RicoSCA UI RefExp RICO Icon OmniACT MM-Mind2Web MiniWoB++ AitZ

Benchmarks: ScreenSpot Multimodal-Mind2Web AndroidControl Mind2Web-Live AndroidWorld MobileMiniWob OSWorld

Metrics: grounding accuracy element accuracy operation F1 step success rate step accuracy task success rate cost per successful step

Baselines: GPT-4o GPT-4 CogAgent SeeClick UGround OmniParser Claude Computer-Use OpenAI Operator

Builds on: Qwen2-VL LLaVA-OneVision SeeClick Multimodal-Mind2Web AndroidWorld

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