Research map / Reinforcement learning / Policy gradient and actor-critic
DIME: Diffusion-Based Maximum Entropy Reinforcement Learning
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Proposes DIME, a maximum-entropy RL method that trains diffusion policies by optimizing a lower bound on the marginal entropy via approximate inference (denoising diffusion with OU process), with a CrossQ-style critic and distributional Q.
Problem
Maximum entropy RL with expressive diffusion policies is hard because the marginal entropy of a diffusion policy is intractable, so existing diffusion RL methods rely on Gaussian or uniform noise for exploration.
Approach
Derive a lower bound on the marginal entropy of the denoising diffusion process using the time-reversed approximate inference view, cast MaxEnt policy improvement as minimizing KL between the diffusion's joint path distribution and the exp-Q-weighted noising process, and optimize this via reparameterized diffusion sampling without needing samples from the target policy.
Key results
- DIME significantly outperforms other diffusion-based baselines on all evaluated environments.
- DIME outperforms CrossQ and all diffusion baselines on Humanoid-v3 and dog-run, and outperforms BRO on 10 of 13 environments per the paper's summary.
- DIME with 16 diffusion steps trains in about 4.5h versus BRO's reported 8.5h on humanoid-run, with UTD ratio 2 versus BRO's 10.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use DIME instead of diffusion-based baselines | DIME · 13 continuous high-dimensional control benchmarks | return or success rate | Helped |
| use DIME instead of CrossQ | DIME · Humanoid-v3 | return | Helped |
| use DIME instead of CrossQ | DIME · Ant-v3 | return | No clear effect |
| use DIME instead of BRO | DIME · DMC dog-run | return | Helped |
| use DIME instead of BRO | DIME · DMC humanoid-run and humanoid-walk | return | Hurt |
| use a diffusion policy instead of a Gaussian policy (ablation) | DIME · DMC humanoid-run | aggregated return | Helped |
| use a diffusion policy instead of a Gaussian policy (ablation) | DIME · DMC dog-run | convergence speed | Helped |
| set reward scaling α to 0.1 (ablation) | DIME · DMC dog-run | task return | Hurt |
| set reward scaling α≤10^-5 (ablation) | DIME · DMC dog-run | task return | Hurt |
| increase reward scaling from α=10^-12 toward α=10^-3 (ablation) | DIME · DMC dog-run | end performance | Helped |
| increase diffusion steps from 2 to 4 or 8 (ablation) | DIME · DMC humanoid-run | performance | Helped |
| increase diffusion steps from 4 or 8 to 16 or 32 (ablation) | DIME · DMC humanoid-run | performance | Helped |
Surprising findings
- DIME without distributional Q still performs on par with or better than BRO on the dog tasks.
- Performance saturates from 16 diffusion steps onward, with 2 steps performing badly.
Limitations
- Theoretical policy iteration guarantees assume finite action spaces.
- Only denoising (OU-based) diffusion processes are explored in the main experiments; general bridge variant only preliminary.
- Baseline QSM required hyperparameter tuning, and BRO results are taken from provided learning curves rather than rerun.
Experimental setup
Datasets: MuJoCo Gym Ant-v3 MuJoCo Gym Humanoid-v3 DeepMind Control dog and humanoid tasks MyoSuite hand tasks
Benchmarks: Ant-v3 Humanoid-v3 DMC dog-run/walk/trot/stand DMC humanoid-run/walk/stand MyoSuite object-hold-hard MyoSuite reach-hard MyoSuite key-turn-hard MyoSuite pen-twirl-hard
Metrics: interquartile mean return success rate 95% stratified bootstrap confidence interval
Baselines: QSM Diffusion-QL Consistency-AC DIPO QVPO DACER CrossQ BRO BRO Fast
Builds on: Soft Actor-Critic CrossQ Denoising diffusion models with OU process BRO DACER
Closest papers by meaning
- Maximum Entropy Reinforcement Learning with Diffusion Policy (ICML 2025 · similarity 0.94)
- Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching (NeurIPS 2026 · similarity 0.93)
- Maximum Entropy Inverse Reinforcement Learning of Diffusion Models with Energy-Based Models (NeurIPS 2024 · similarity 0.92)
- Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization (NeurIPS 2024 · similarity 0.90)
- Diffusion Actor-Critic with Entropy Regulator (NeurIPS 2024 · similarity 0.90)
- When Maximum Entropy Misleads Policy Optimization (ICML 2025 · similarity 0.89)
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