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Learning from Suboptimal Data in Continuous Control via Auto-Regressive Soft Q-Network
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Proposes ARSQ, a value-based soft Q-learning method that decomposes continuous actions coarse-to-fine and predicts dimensional soft advantages auto-regressively, improving learning from suboptimal offline and online-collected demonstrations.
Problem
Value-based RL for continuous control with offline demonstrations and suboptimal data; independent per-dimension Q estimation ignores cross-dimension dependencies and biases action selection toward frequent suboptimal behaviors.
Approach
Extends soft Q-learning with dimensional soft advantages that are normalized per dimension and sum to the joint soft advantage, so the joint action is generated auto-regressively across dimensions and coarse-to-fine levels, combined with a behavior-cloning margin loss on demonstrations.
Key results
- On D4RL, ARSQ achieves an average 1.62x performance improvement over SOTA value-based baseline CQN when trained with suboptimal demonstrations.
- In the fully offline D4RL setting, ARSQ reaches a total of 741.1 across nine datasets, above the best baseline CQL at 698.5.
- On hopper-medium, ARSQ scores 99.2 ± 0.5 versus 67.6 for the next-best offline baseline (DT) in the fully offline table.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use auto-regressive action decomposition instead of independent action-dimension Q estimation | ARSQ versus value-based baselines · D4RL | performance: 1.62× | Helped |
| reverse the conditioning order (dimensional before coarse-to-fine) (ablation) | ARSQ · D4RL hopper-medium-expert, hopper-medium-replay; RLBench Open Oven | performance | Hurt |
| remove coarse-to-fine conditioning (ablation) | ARSQ · D4RL hopper-medium-expert, hopper-medium-replay; RLBench Open Oven | performance | Hurt |
| remove dimensional conditioning (ablation) | ARSQ · D4RL hopper-medium-expert, hopper-medium-replay; RLBench Open Oven | performance | Hurt |
| replace coarse-to-fine discretization with B^L bins per action dimension (ablation) | ARSQ · D4RL hopper-medium-expert, hopper-medium-replay; RLBench Open Oven | performance | Hurt |
| remove coarse-to-fine structure and dimensional conditioning (ablation) | ARSQ · D4RL hopper-medium-expert, hopper-medium-replay; RLBench Open Oven | performance | Hurt |
| use separate networks for each action dimension instead of a shared backbone (ablation) | ARSQ advantage network · D4RL hopper-medium; RLBench Open Oven | performance | Hurt |
| use level-shared networks instead of a shared backbone (ablation) | ARSQ advantage network · D4RL hopper-medium; RLBench Open Oven | performance | Hurt |
| use a very high temperature coefficient (ablation) | ARSQ · D4RL hopper-medium; RLBench Open Oven | performance | Hurt |
| use a very low temperature coefficient (ablation) | ARSQ · D4RL hopper-medium; RLBench Open Oven | policy improvement | Hurt |
| remove coarse-to-fine action discretization (ablation) | ARSQ · Q prediction case study | Q prediction error: 0.16 ± 0.02 -> 0.50 ± 0.21 | Hurt |
| use the variant behavior-cloning objective (ablation) | ARSQ · D4RL medium and medium-expert datasets | performance | Helped |
Surprising findings
- Independent per-dimension Q decomposition yields a Q prediction error of 17.57 versus 0.16 for ARSQ on a toy one-step task.
- ARSQ has higher inference latency than CQN (32.1 ms vs 6.9 ms on RLBench), a stated limitation.
Limitations
- Higher inference latency than CQN because dimensions are generated sequentially
- Coarse-to-fine discretization uses fixed bins and levels; adaptive discretization is left to future work
- Performance on RLBench reported on six selected tasks of 20 in the main text
Experimental setup
Datasets: D4RL halfcheetah, hopper, walker2d (medium, medium-replay, medium-expert) RLBench (100 expert demonstrations per task)
Benchmarks: D4RL RLBench
Metrics: normalized return success rate total normalized score
Baselines: CQN DrQ-v2 DrQ-v2+ ACT BC CQL IQL TD3+BC Onestep RL RvS-R Filtered BC Decision Transformer
Builds on: soft Q-learning CQN DrQ-v2 DQN
Closest papers by meaning
- Actor-Free Continuous Control via Structurally Maximizable Q-Functions (NeurIPS 2025 · similarity 0.89)
- Overcoming Slow Decision Frequencies in Continuous Control: Model-Based Sequence Reinforcement Learning for Model-Free Control (ICLR 2025 · similarity 0.89)
- Prioritized Soft Q-Decomposition for Lexicographic Reinforcement Learning (ICLR 2024 · similarity 0.89)
- Langevin Soft Actor-Critic: Efficient Exploration through Uncertainty-Driven Critic Learning (ICLR 2025 · similarity 0.88)
- Adaptive $Q$-Network: On-the-fly Target Selection for Deep Reinforcement Learning (ICLR 2025 · similarity 0.88)
- Long-Horizon Q-Learning: Accurate Value Learning via n-Step Inequalities (NeurIPS 2026 · similarity 0.88)
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