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Research map / 3D vision / Face and shape

An Intrinsic Vector Heat Network

ICML 2024 · 3D vision › Face and shape · approach: Learned mesh and geometric representations · 0 citations (OpenAlex)

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Proposes Vector Heat Network, a vector-valued neural architecture for tangent vector fields on triangle meshes that uses a learned spectral vector heat diffusion module with the connection Laplacian, and applies it to quadrilateral remeshing.

Problem

Learning tangent vector fields on manifold surfaces embedded in 3D while preserving intrinsic vector properties and invariances (tangent basis choice, rigid motion, isometry, discretization), which scalar-channel architectures fail to respect.

Approach

Keep features vector-valued throughout the network, and perform message passing via a trainable vector heat diffusion using the deterministic discrete connection Laplacian (which bakes in parallel transport), computed spectrally with learnable time steps; this makes the architecture intrinsically invariant to basis choice, rigid motion and isometry.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
replace ∇HKS with ∇GC input features (ablation)Vector Heat Network · Character-head test setdirection loss: 0.106 -> 0.139Hurt
replace ∇HKS with ∇GC input features (ablation)Vector Heat Network · Character-head test setmagnitude loss: 0.077 -> 0.096Hurt
replace ∇HKS with ∇MC input features (ablation)Vector Heat Network · Character-head test setdirection loss: 0.106 -> 0.105Helped
replace ∇HKS with ∇MC input features (ablation)Vector Heat Network · Character-head test setmagnitude loss: 0.077 ± 0.148 -> 0.077 ± 0.514Mixed
replace ∇HKS with PCD input features (ablation)Vector Heat Network · Character-head test setdirection loss: 0.106 -> 0.128Hurt
replace ∇HKS with PCD input features (ablation)Vector Heat Network · Character-head test setmagnitude loss: 0.077 -> 0.090Hurt

Surprising findings

Limitations

Experimental setup

Datasets: custom artist-created avatar head meshes with SMPL topology and ARAP-based deformation augmentations animal quad meshes (40 ground-truth quad meshes) for generalization

Benchmarks: custom quad remeshing test set (115 samples)

Metrics: magnitude loss direction loss invariance tests (rigid motion, tangent basis, isometry, dis

Baselines: scalar-valued spiral-convolution cross field baseline (re-implementation of prio

Builds on: implicit Euler vector heat method Heat Kernel Signature Quadwild Sheaf Neural Networks

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