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Reinformer: Max-Return Sequence Modeling for Offline RL
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Proposes Reinformer, a sequence model for offline RL that adds an expectile-regression return-prediction loss so that at inference it predicts the maximum in-distribution return-to-go and conditions action selection on it.
Problem
Return-conditioned sequence models (Decision Transformer and variants) maximize action likelihood but ignore the RL objective of maximizing return, so they set returns manually and struggle with trajectory stitching from sub-optimal data.
Approach
Add an expectile-regression returns-to-go loss to the sequence model so it predicts the maximum in-distribution return-to-go at each step (theorem: as m→1 the prediction approaches the dataset max), and condition the action on this predicted maximum rather than a manually chosen initial return.
Key results
- On D4RL Gym, Reinformer totals 709.46 vs 672.6 for DT and 687.3 for EDT (sequence models) across nine datasets.
- On Antmaze-v2 (four datasets), Reinformer totals 174.0 vs 142.6 for BC, 126.3 for DT, and 325.5 for IQL, so it beats sequence baselines but trails IQL.
- Reinformer reports +37.07% on Maze2d and +28.45% on Kitchen over the strongest sequence baseline; on Antmaze medium-play and medium-diverse, the max-return approach improves over the naive max variant by 70.03%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add max-return sequence modeling to sequence modeling | Decision Transformer-style offline RL · Maze2d-v1 | normalized last score: +37.07% | Helped |
| Add max-return sequence modeling to sequence modeling | Decision Transformer-style offline RL · Kitchen-v0 | normalized last score: +28.45% | Helped |
| Add max-return sequence modeling instead of using a naive maximum-return initial condition (ablation) | Reinformer · Antmaze-v2 umaze and umaze-diverse | normalized best score: 19.43% | Helped |
| Add max-return sequence modeling instead of using a naive maximum-return initial condition (ablation) | Reinformer · Antmaze-v2 medium-play and medium-diverse | normalized best score: 70.03% | Helped |
| Increase expectile parameter m toward 1 (ablation) | Reinformer · D4RL datasets | normalized score | Helped |
| Set expectile parameter m=0.999 (ablation) | Reinformer · D4RL datasets | normalized score | Hurt |
| Use context length K=20 rather than a smaller context (ablation) | Reinformer · high-quality datasets such as Gym-medium-expert and Kitchen | normalized score | Helped |
| Use a smaller context length rather than K=20 (ablation) | Reinformer · low-quality datasets such as Gym-medium/medium-replay and Antmaze | normalized score | Helped |
| Change reward from r̂=100 × r to r̂=100 × r + 1 (ablation) | Reinformer · Antmaze-v2 umaze-diverse | normalized best score: NaN -> 65.8±4.1 | Helped |
| Change reward from r̂=100 × r to r̂=100 × r + 1 (ablation) | Reinformer · Antmaze-v2 medium-play | normalized best score: 11.4±3.78 -> 13.2±6.1 | Helped |
| Change reward from r̂=100 × r to r̂=100 × r + 1 (ablation) | Reinformer · Antmaze-v2 medium-diverse | normalized best score: 7.2±2.17 -> 10.6±6.9 | Helped |
| Change reward from r̂=100 × r to r̂=100 × r + 1 (ablation) | Reinformer · Antmaze-v2 umaze | normalized best score: 85±3.87 -> 84.4±2.7 | Hurt |
Surprising findings
- Existing sequence models such as DT and EDT underperform BC on Antmaze, indicating weak trajectory stitching.
- EDT, despite an expectile return loss, is highly sensitive to the initial return-to-go and still effectively relies on naive max-return selection.
Limitations
- Still falls short of IQL on Antmaze, with a considerable performance gap.
- Training is unstable on some datasets; Antmaze results report best rather than last score, and the method fails on antmaze-large.
- Many baseline results were reproduced by the authors, and hyperparameters (m, K, learning rate, training steps) were tuned per dataset.
Experimental setup
Datasets: D4RL Gym-v2 D4RL Maze2d-v1 D4RL Kitchen-v0 D4RL Antmaze-v2
Benchmarks: D4RL Gym D4RL Maze2d D4RL Kitchen D4RL Antmaze
Metrics: normalized score
Baselines: BC CQL IQL DT ODT EDT QDT
Builds on: Decision Transformer Online Decision Transformer Elastic Decision Transformer expectile regression upside-down reinforcement learning
Closest papers by meaning
- In-Dataset Trajectory Return Regularization for Offline Preference-based Reinforcement Learning (AAAI 2025 · similarity 0.89)
- A Tractable Inference Perspective of Offline RL (NeurIPS 2024 · similarity 0.89)
- Stitching Sub-trajectories with Conditional Diffusion Model for Goal-Conditioned Offline RL (AAAI 2024 · similarity 0.89)
- Offline RL with Observation Histories: Analyzing and Improving Sample Complexity (ICLR 2024 · similarity 0.88)
- Tackling Data Corruption in Offline Reinforcement Learning via Sequence Modeling (ICLR 2025 · similarity 0.88)
- DiffStitch: Boosting Offline Reinforcement Learning with Diffusion-based Trajectory Stitching (ICML 2024 · similarity 0.88)
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