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Probabilistic Subgoal Representations for Hierarchical Reinforcement Learning

ICML 2024 · Reinforcement learning › Visual and representation RL · approach: Subgoal generation for hierarchical RL · 0 citations (OpenAlex)

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Proposes HLPS, a goal-conditioned hierarchical RL method that learns probabilistic (Gaussian process) subgoal representations with a learnable Matérn kernel and a softplus ratio-based objective, plus an efficient state-space GP (Kalman filter) for online subgoal inference.

Problem

Deterministic subgoal representations in goal-conditioned HRL struggle with stochasticity and novel/unexplored states, hurting exploration, stationarity, and performance.

Approach

Model the state-to-subgoal mapping as a GP posterior with a learnable Matérn kernel over states, trained jointly with the hierarchical policies via a softplus ratio objective, and perform online subgoal inference with a state-space (Kalman filter) GP whose cost is constant per step.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use probabilistic GP subgoal representations and the proposed learning objective instead of deterministic subgoal learningHLPS · Ant Fall and other stochastic MuJoCo taskssuccess rateHelped
Add the probabilistic subgoal formulation to the baseline without it (ablation)HLPS-BL-A · Ablation environmentsasymptotic performanceHelped
Add the proposed learning objective to the probabilistic-subgoal variant (ablation)HLPS-BL-B · Ablation environmentsasymptotic performanceHelped
Increase the batch-estimation state time window size T (ablation)HLPS · Ablation environments, early trainingperformanceHelped
Increase the batch-estimation state time window size T (ablation)HLPS · Ablation environments, later trainingperformanceNo clear effect
Transfer the subgoal representation and low-level policy from Ant FallHLPS on Ant Push · Ant Fall → Ant Pushsample efficiencyHelped
Transfer the subgoal representation and low-level policy from Ant Fall (Image)HLPS on Ant Push (Image) · Ant Fall (Image) → Ant Push (Image)performanceHelped
Use probabilistic rather than deterministic subgoal representationsHLPS compared with HESS and LESSON · Increasing Gaussian noise (σ values 0, 0.1, 0.15)success rate degradationHelped

Surprising findings

Limitations

Experimental setup

Datasets: Ant Maze Ant Push Ant Fall Ant FourRooms 7-DOF Reacher 7-DOF Pusher

Benchmarks: Ant Maze Ant Push Ant Fall Ant FourRooms 7-DOF Reacher 7-DOF Pusher

Metrics: success rate final performance averaged over 10 seeds with standard error

Baselines: LESSON HESS HRAC TD3 HIRO Oracle

Builds on: SAC HIRO LESSON HESS HRAC

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