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SeMOPO: Learning High-quality Model and Policy from Low-quality Offline Visual Datasets
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Proposes SeMOPO, a model-based offline RL method that separates endogenous and exogenous latent dynamics, uses conservative (trajectory-by-trajectory) sampling to train the model, and penalizes rewards with endogenous ensemble disagreement; also introduces the LQV-D4RL benchmark of low-quality visual datasets with moving distractors.
Problem
Offline model-based RL from high-dimensional visual data with low-quality (random or sub-optimal) behavior data and moving distractors, where model uncertainty estimates are biased by task-irrelevant distractor dynamics, leading to overly conservative policies.
Approach
Decompose the latent state into endogenous and exogenous parts under an EX-BMDP assumption, train the separated model with conservative sampling (one trajectory at a time, favoring deterministic behavior policies), and estimate model uncertainty and apply the reward penalty only on endogenous states.
Key results
- SeMOPO achieves the best normalized return on most LQV-D4RL tasks, e.g., Hopper Hop medium 1.24 ± 0.16 vs 0.58 for the next-best baseline shown (InfoGating), and Walker Walk random 0.77 vs 0.27 for Offline DV2.
- SeMOPO yields lower model uncertainty than Offline DV2 across all nine datasets, and conservative sampling yields significantly lower action entropy than random sampling.
- In the online-distraction generalization test, SeMOPO reaches 0.78 on Walker Walk random versus 0.33 for Offline DV2 and 0.05 for DrQ+BC.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use SeMOPO instead of the strongest listed baseline | Offline visual RL · LQV-D4RL (15 task-dataset settings) | normalized test return | Mixed |
| Use SeMOPO instead of the strongest listed baseline | Offline visual RL · Walker Walk and Cheetah Run with different online distractions | normalized test return | Helped |
| Use conservative sampling (Se+CS) instead of random sampling (Se+RS) (ablation) | Separated model training · LQV-D4RL (nine tasks) | comparative performance probability: >0.8 | Helped |
| Add dissociated reward prediction loss to separated-model training with random sampling (ablation) | Se+RS · LQV-D4RL (nine tasks) | comparative performance probability: ≈ 0.4 | No clear effect |
| Use separated model training with random sampling instead of Offline DV2 with random sampling (ablation) | Offline visual RL · LQV-D4RL (nine tasks) | comparative performance | Helped |
| Use conservative sampling instead of random sampling (ablation) | Separated model training · LQV-D4RL (nine datasets) | action entropy | Helped |
| Estimate uncertainty on endogenous states rather than the full latent state | SeMOPO vs Offline DV2 · LQV-D4RL (nine datasets) | model uncertainty | Helped |
| Add dissociated reward prediction to random sampling (ablation) | Separated model training · Cheetah Run medium_replay | task-relevant information in endogenous-state reconstruction | Mixed |
Surprising findings
- All methods, including SeMOPO, fail on Humanoid Walk (normalized returns near 0).
- Dissociated reward prediction on top of random sampling does not improve offline policy learning over random sampling alone.
Limitations
- Assumes independence between endogenous and exogenous transitions under EX-BMDP, which may not hold in real-world tasks.
- Fails on the Humanoid Walk task, with all methods near zero return.
- Conservative sampling is a heuristic; the paper notes the theory does not guarantee maximum likelihood via this sampling.
Experimental setup
Datasets: LQV-D4RL Kinetics (driving car videos as backgrounds) DMControl Suite Gym Car Racing V-D4RL
Benchmarks: LQV-D4RL V-D4RL
Metrics: normalized test return probability of superiority with 95% bootstrap confidence int model uncertainty action entropy
Baselines: Offline DV2 LOMPO DrQ+BC DrQ+CQL BC InfoGating
Builds on: MOPO DreamerV2 TIA LOMPO Block MDP
Closest papers by meaning
- Constrained Latent Action Policies for Model-Based Offline Reinforcement Learning (NeurIPS 2024 · similarity 0.89)
- Optimistic Model Rollouts for Pessimistic Offline Policy Optimization (AAAI 2024 · similarity 0.88)
- OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning (AAAI 2024 · similarity 0.88)
- Generative OOD-regularized Model-based Policy Optimization (NeurIPS 2026 · similarity 0.87)
- Neural Network Approximation for Pessimistic Offline Reinforcement Learning (AAAI 2024 · similarity 0.87)
- Offline RL with Observation Histories: Analyzing and Improving Sample Complexity (ICLR 2024 · similarity 0.87)
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