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Research map / Video / Video generation

Position: Video as the New Language for Real-World Decision Making

ICML 2024 · Video › Video generation · approach: Compositional text-to-video diffusion · 2 citations (OpenAlex)

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Position paper arguing video generation can play the role for the physical world that language modeling plays for the digital world, illustrated with demonstrations across vision tasks, games, robotics, self-driving, and science.

Problem

Video generation has been used mostly for entertainment, while video data captures physical-world information that is hard to express in language; the paper asks how video generation can serve as a unified representation, interface, and decision-making tool for real-world tasks.

Approach

Frames video as a unified representation and task interface analogous to text for LLMs, arguing video generation can act as planner, agent, compute engine, and environment simulator via in-context learning, planning, and RL, supported by illustrative generated examples.

Key results

Surprising findings

Limitations

Experimental setup

Datasets: VPT contractor data (Minecraft) Open X-Embodiment Language Table MineDojo internet video

Builds on: Dreamer MuZero VPT MaskGIT Open X-Embodiment

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