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Research map / Multi-agent systems and games / Human-AI and goal-conditioned

Learning to Model the World With Language

ICML 2024 · Multi-agent systems and games › Human-AI and goal-conditioned · approach: Intrinsically motivated exploration · 3 citations (OpenAlex)

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Proposes Dynalang, a multimodal world-model agent that learns from diverse language (hints, manuals, instructions) by predicting future text and image representations, then acts via imagined rollouts in DreamerV3.

Problem

Agents usually map only task instructions to actions via language-conditioned policies, which degrade as language becomes more diverse (descriptions, dynamics, corrections); the paper asks whether learning language-conditioned world models lets agents use such diverse language.

Approach

Treat language as an observation modality in a multimodal world model trained with future-representation prediction (plus image, language, reward, continuation reconstruction), decoupling supervised world-model learning from RL policy learning via latent imagination; text-only pretraining is possible by zeroing image and action inputs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
provide diverse language hints in addition to task instructionsDynalang · HomeGridtask scoreHelped
provide more diverse language hintsR2D2 · HomeGridtask scoreHurt
use a language-conditioned world model rather than a language-conditioned policyDynalang · Messenger S1–S3game performanceHelped
use Dynalang rather than R2D2 for instruction followingVLN-CE · VLN-CEsuccess rateHelped
regularize language actions toward the world model's predicted next token (ablation)Dynalang · LangRoom, vocabulary size 10,000question-answer accuracyHelped
scale the language vocabulary to 10,000 without a world-model prior (ablation)Dynalang · LangRoomquestion-answer accuracyHurt
pretrain on TinyStories textDynalang · Messenger S2task performanceHelped
pretrain on in-domain Messenger manualsDynalang · Messenger S2task performanceHelped
replace one-hot token encodings with pretrained embeddings (ablation)Dynalang · LangRoom S2question-answer accuracyHelped
pretrain Dynalang with a small amount of text-only dataDynalang with one-hot token encodings · LangRoom S2question-answer accuracyHelped
replace token-by-token language input with sentence embeddings (ablation)DreamerV3 language-conditioning alternatives · Messenger S1game performanceHurt
use a language-conditioned policy instead of joint language-image representations in the world model (ablation)DreamerV3 · Messenger S1game performanceHurt

Surprising findings

Limitations

Experimental setup

Datasets: HomeGrid (procedurally generated) Messenger VLN-CE / Matterport3D LangRoom (procedurally generated) TinyStories

Benchmarks: HomeGrid Messenger VLN-CE LangRoom

Metrics: task score / reward success rate QA accuracy

Baselines: IMPALA R2D2 EMMA Language-Conditioned Policy Sentence Embed T5 with Image Adapter T5 with Cross-Attention R2D2 (VLN-CE)

Builds on: DreamerV3 Recurrent State Space Model T5 IMPALA R2D2

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