Research map / Reinforcement learning / Visual and representation RL
FLEX: an Adaptive Exploration Algorithm for Nonlinear Systems
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use FLEX exploration instead of RHC | Model-based swingup control · Pendulum swingup | observations to solve: 500 -> 50 | Helped |
| Use FLEX exploration instead of RHC | Model-based swingup control · Cartpole swingup | observations to solve: $600$ -> $300$ | Helped |
| Use FLEX exploration instead of RHC | Model-based swingup control · Pendulum swingup | computation time per observation: 8 -> 4 | Helped |
| Use FLEX exploration instead of RHC | Model-based swingup control · Cartpole swingup | computation time per observation: 2 -> 1.6 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=2 sample complexity | sample complexity: 20 -> 10 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=5 sample complexity | sample complexity: 100 -> 50 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=10 sample complexity | sample complexity: 200 -> 100 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=20 sample complexity | sample complexity: 500 -> 200 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=50 sample complexity | sample complexity: >1000 -> 500 | Helped |
| Use FLEX instead of random exploration | Coupled damped pendulums · N=2 to N=50 | computation time: 1 -> 3; 2 -> 5; 6 -> 10; 60 -> 80; 250 -> 350 | Hurt |
| Replace adaptive FLEX with episodic D-optimal planning | Time-varying force-field exploration · Moving-star force field | tracking dynamics | Hurt |
| Use FLEX rather than random, uniform, or periodic exploration | Nonlinear exploration benchmarks · Pendulum, quadrotor, cartpole, and arm | evaluation error | Helped |
Closest papers by meaning
- Explicit Explore-Exploit Algorithms in Continuous State Spaces (NeurIPS 2019 · similarity 0.91)
- Optimal Exploration for Model-Based RL in Nonlinear Systems (NeurIPS 2023 · similarity 0.91)
- Efficient Exploration in Continuous-time Model-based Reinforcement Learning (NeurIPS 2023 · similarity 0.89)
- OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning (AAAI 2024 · similarity 0.87)
- LLM-Explorer: A Plug-in Reinforcement Learning Policy Exploration Enhancement Driven by Large Language Models (NeurIPS 2025 · similarity 0.87)
- ASID: Active Exploration for System Identification in Robotic Manipulation (ICLR 2024 · similarity 0.87)
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