Research map / Learning theory and algorithms / Prediction and decision losses
Recovering Top-Two Answers and Confusion Probability in Multi-Choice Crowdsourcing
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Train with top-two soft labels instead of hard labels | VGG-19 and ResNet18 · CIFAR10H | test accuracy: 77.64±1.54% -> 79.20±1.04%; 76.49%±1.80% -> 80.58%±2.36% | Helped |
| Train with top-two labels instead of full label distributions | VGG-19 and ResNet18 · CIFAR10H | test accuracy: 78.66±0.97% -> 79.20±1.04%; 80.93%±2.66% -> 80.58%±2.36% | Mixed |
| Train with top-two labels instead of full label distributions under added spammer responses | VGG-19 and ResNet18 · CIFAR10H, spammer ratios 0.1–0.5 | test accuracy: At 0.1, ResNet18: 80.73±0.79% -> 80.18±1.30%; VGG-19: 78.67±1.45% -> 78.90±0.72%. At 0.2, 0.3, 0.4, and 0.5, top-two val | Mixed |
Closest papers by meaning
- No Oops, You Won’t Do It Again: Mechanisms for Self-correction in Crowdsourcing (ICML 2016 · similarity 0.89)
- Optimality of Belief Propagation for Crowdsourced Classification (ICML 2016 · similarity 0.88)
- Label Aggregation for Composite Crowd Tasks by Worker Ability Constraint Satisfaction (AAAI 2025 · similarity 0.86)
- Evaluating LLM-contaminated Crowdsourcing Data Without Ground Truth (NeurIPS 2025 · similarity 0.85)
- Coupled Confusion Correction: Learning from Crowds with Sparse Annotations (AAAI 2024 · similarity 0.85)
- KFNN: K-Free Nearest Neighbor For Crowdsourcing (NeurIPS 2024 · similarity 0.84)
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