Research map / Reinforcement learning / Visual and representation RL
Subequivariant Graph Reinforcement Learning in 3D Environments
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use O_g(3)-subequivariant Set instead of SWAT | morphology-agnostic policy · 3D_CWHH++ cross-domain zero-shot, six held-out morphologies | return: 206.8±37.4 vs 17.9±13.7; 243.7±32.3 vs 114.9±40.3; 161.9±3.4 vs 152.0±6.8; 180.0±6.5 vs 156.6±1.7; 1078.1±722.8 vs 4.3±1 | Helped |
| Use Set instead of SWAT+HN | morphology-agnostic policy · 3D_CWHH++ cross-domain zero-shot, six held-out morphologies | return: 206.8±37.4 vs 26.3±72.4; 243.7±32.3 vs 156.8±11.1; 161.9±3.4 vs 130.2±2.1; 180.0±6.5 vs 152.9±36.8; 1078.1±722.8 vs 786. | Helped |
| Use equivariant Set rather than heading-normalized SWAT | policies tested with a 180° heading bias · 3d_humanoid_9_full and 3d_cheetah_14_full | return: 10106.4±2023.4 vs 92.3±17.8; 14957.9±758.0 vs -1.2±0.4 | Helped |
| Train on a fixed initial orientation and test at arbitrary orientations using Set rather than SWAT | 3d_cheetah_14_full · Fixed-orientation training, test at 180°, 1M training steps | return: 4756.3±103.4 vs -5.6±8.5 | Helped |
| Remove gravity from the geometric inputs and treat it as a scalar (ablation) | Set · 3d_humanoid_9_full | return | Hurt |
| Remove gravity from the geometric inputs and treat it as a scalar (ablation) | Set · 3d_cheetah_14_full | return | No clear effect |
| Remove the height feature (ablation) | Set · 3d_humanoid_9_full | return | Hurt |
| Remove the height feature (ablation) | Set · 3d_cheetah_14_full | return | No clear effect |
| Treat both gravity and target direction as scalars rather than directional vectors (ablation) | Set · 3d_humanoid_9_full and 3d_cheetah_14_full | return | Hurt |
| Treat all geometric vectors as scalar inputs, removing equivariant geometric processing (ablation) | Set · 3d_humanoid_9_full and 3d_cheetah_14_full | return | Hurt |
| Replace equivariant torque-vector projection with an invariant action mapping (ablation) | Set · 3d_humanoid_9_full and 3d_cheetah_14_full | return | Hurt |
Closest papers by meaning
- SiT: Symmetry-invariant Transformers for Generalisation in Reinforcement Learning (ICML 2024 · similarity 0.88)
- METRA: Scalable Unsupervised RL with Metric-Aware Abstraction (ICLR 2024 · similarity 0.87)
- Subequivariant Reinforcement Learning in 3D Multi-Entity Physical Environments (ICML 2024 · similarity 0.87)
- 3D Equivariant Visuomotor Policy Learning via Spherical Projection (NeurIPS 2025 · similarity 0.87)
- Geometry-aware RL for Manipulation of Varying Shapes and Deformable Objects (ICLR 2025 · similarity 0.87)
- Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning (ICML 2025 · similarity 0.86)
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