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Deconfounded Value Decomposition for Multi-Agent Reinforcement Learning

ICML 2022 · Multi-agent systems and games › Cooperative multi-agent RL · approach: Value factorization

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
add deconfounded value decomposition (trajectory graph proxy confounder)QPLEX, RODE, QMIX · StarCraft II micro management (SMAC) mapstest win rateMixed
add deconfounded value decompositionQMIX, QPLEX · MACO benchmarktest performanceHelped
add deconfounded value decompositionQPLEX, RODE, QMIX · corridor (StarCraft II)test win rateNo clear effect
add deconfounded value decompositionQMIX · 6h vs 8z (StarCraft II)mean win rate: 10 to 50Helped
increase backdoor sampling times D from 1 to 4 to 8 (trajectory graph multi-head) (ablation)DVD-QPLEX · MMM2 (StarCraft II)test win rateHelped
set sampling times D=1 (no real backdoor adjustment) versus adding the trajectory graph path (ablation)QPLEX · MMM2 (StarCraft II)test win rateHelped

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