Research map / Reinforcement learning / Imitation learning
Safe Imitation Learning via Fast Bayesian Reward Inference from Preferences
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Combine T-REX ranking loss with self-supervised feature pretraining instead of using self-supervision alone (ablation) | Bayesian REX · Atari games | ground-truth average score: Beam Rider: 180.4 -> 5870.3; Breakout: 360.1 -> 393.1; Enduro: 0.0 -> 487.7; Seaquest: 674.0 -> 606.0; Space Invaders: 3 | Helped |
| Add self-supervised pretraining to ranking-loss pretraining (ablation) | Bayesian REX · Atari games | ground-truth average score: Beam Rider: 3816.7 -> 5870.3; Breakout: 389.9 -> 393.1; Enduro: 472.7 -> 487.7; Seaquest: 675.3 -> 606.0; Space Invaders | Mixed |
| Use Bayesian REX with ranked suboptimal demonstrations rather than Bayesian IRL with suboptimal demonstrations | Bayesian reward inference · 6x6 gridworlds, ranked suboptimal demonstrations | average policy loss: B-IRL: 3.512, 3.319, 2.791, 3.078, 3.158; B-REX: 1.796, 0.393, 0.026, 0.006, 0.006 | Helped |
| Use Bayesian REX instead of Bayesian IRL when both receive only optimal demonstrations | Bayesian reward inference · 6x6 gridworlds, optimal demonstrations | average policy loss: B-IRL: 0.045, 0.034, 0.018, 0.009, 0.006; B-REX: 0.051, 0.045, 0.040, 0.034, 0.034 | Hurt |
| Use Bayesian REX with enough ranked suboptimal demonstrations instead of Bayesian IRL with the same number of optimal demonstrations | Bayesian reward inference · 6x6 gridworlds, ranked suboptimal versus optimal demonstrations | average policy loss: 2 demos: 0.044 vs 1.779; 5 demos: 0.033 vs 0.421; 10 demos: 0.020 vs 0.019; 20 demos: 0.009 vs 0.006; 30 demos: 0.006 vs | Mixed |
| Add one ranked rollout from the MAP policy and one from the No-Op policy | Bayesian REX policy evaluation · Breakout | 0.05-VaR: MAP: -370.2 -> 289.1; No-Op: 1.0 -> -13.5 | Mixed |
Closest papers by meaning
- Bayesian Robust Optimization for Imitation Learning (NeurIPS 2020 · similarity 0.91)
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- Uncertainty-Based Smooth Policy Regularisation for Reinforcement Learning with Few Demonstrations (NeurIPS 2025 · similarity 0.86)
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