Research map / Multi-agent systems and games / Cooperative multi-agent RL
ROMA: Multi-Agent Reinforcement Learning with Emergent Roles
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use ROMA’s emergent role-based learning instead of alternative MARL methods | MARL on the reported SMAC maps · StarCraft II micromanagement (SMAC) | win rate | Helped |
| Remove both role-learning objectives, L_I and L_D (ablation) | ROMA · MMM2 | win rate | Hurt |
| Add the specialization loss L_D (ablation) | ROMA without role-learning objectives · MMM2, 10z5b_vs_2s3z, and 10m_vs_11m | win rate | Helped |
| Add the identifiability loss L_I without L_D (ablation) | ROMA without role-learning objectives · MMM2, 10z5b_vs_2s3z, and 10m_vs_11m | win rate | Mixed |
| Remove the identifiability loss L_I while retaining L_D (ablation) | ROMA · SMAC ablation maps | training stability | Hurt |
| Remove the specialization loss L_D while retaining L_I (ablation) | ROMA · SMAC ablation maps | win rate | Hurt |
| Use independent agent parameters instead of shared parameters (ablation) | QMIX · SMAC | training speed | Hurt |
| Use ROMA’s dynamic sharing rather than fixed shared or independent parameters (ablation) | QMIX and QMIX-NPS · SMAC | team performance | Helped |
| Increase QMIX’s parameter count to approximately match ROMA (ablation) | QMIX · SMAC | team performance | Hurt |
| Use MAVEN instead of QMIX | MARL on SMAC · Most SMAC maps | win rate | Hurt |
| Compare trajectory dissimilarity across different unit types rather than the same unit type | ROMA dissimilarity model · MMM2 | trajectory dissimilarity: 0.0780\pm 0.0019 -> 0.9556\pm 0.0009 | Helped |
Closest papers by meaning
- R3DM: Enabling Role Discovery and Diversity Through Dynamics Models in Multi-agent Reinforcement Learning (ICML 2025 · similarity 0.91)
- Attention-Guided Contrastive Role Representations for Multi-agent Reinforcement Learning (ICLR 2024 · similarity 0.89)
- ComaDICE: Offline Cooperative Multi-Agent Reinforcement Learning with Stationary Distribution Shift Regularization (ICLR 2025 · similarity 0.86)
- Controlling Behavioral Diversity in Multi-Agent Reinforcement Learning (ICML 2024 · similarity 0.86)
- Foundations of Multi-Agent Learning in Dynamic Environments: Where Reinforcement Learning Meets Strategic Decision-Making (AAAI 2025 · similarity 0.85)
- JaxMARL: Multi-Agent RL Environments and Algorithms in JAX (NeurIPS 2024 · similarity 0.85)
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