Research map / Reinforcement learning / Visual and representation RL
Discovering Options for Exploration by Minimizing Cover Time
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add 8 Covering options instead of using Eigenoptions | Option discovery on four-room · four-room | Expected Cover Time: 695.9 -> 672.0 | Helped |
| Add 8 Covering options instead of using no options | Option discovery on four-room · four-room | Expected Cover Time: 1094.8 -> 672.0 | Helped |
| Add 8 Covering options instead of using Eigenoptions | Option discovery on 9x9 grid · 9x9 grid | Expected Cover Time: 261.5 -> 258.6 | Helped |
| Add 8 Covering options instead of using no options | Option discovery on 9x9 grid · 9x9 grid | Expected Cover Time: 460.5 -> 258.6 | Helped |
| Increase the number of Covering options (ablation) | Q-learning with Covering options · four-room | accumulated reward | Helped |
| Generate options online and add them during learning | Q-learning with Covering options · Parr's maze | goal discovery | Helped |
Closest papers by meaning
- Exploration in Reinforcement Learning with Deep Covering Options (ICLR 2020 · similarity 0.94)
- Scalable Online Exploration via Coverability (ICML 2024 · similarity 0.89)
- Reward-Free Exploration for Reinforcement Learning (ICML 2020 · similarity 0.89)
- DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning (NeurIPS 2025 · similarity 0.89)
- Beyond Optimism: Exploration With Partially Observable Rewards (NeurIPS 2024 · similarity 0.88)
- Decoupling Exploration and Policy Optimization: Uncertainty Guided Tree Search for Hard Exploration (NeurIPS 2026 · similarity 0.88)
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