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Policy and Value Transfer in Lifelong Reinforcement Learning

ICML 2018 · Reinforcement learning › Policy gradient and actor-critic · approach: Model-based RL with guarantees · 39 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the average-MDP policy instead of the action-prior policy as the jumpstart policyjumpstart policy in Lava World (R~D) · Lava Worldcumulative rewardHelped
Use the average-MDP policy instead of the action-prior policy as the jumpstart policyjumpstart policy in Octogrid (G~D) · Octogridcumulative rewardHurt
Initialize Q-learning with MAXQINIT instead of VMAX or average-MDP Q*Q-learning in Tight and Spread grids · Multitask Tight/Spread Grid 11x11average rewardHelped
Initialize R-Max and Delayed-Q with MAXQINIT instead of VMAXR-Max and Delayed-Q · Multitask Tight/Spread Grid 11x11average rewardHelped
Use a small number of sampled tasks (k=20 vs 60) to build MAXQINIT estimate (ablation)MAXQINIT · 11x11 grid, 60 tasksaverage rewardNo clear effect

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