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Research map / Reinforcement learning / Visual and representation RL

Robust Adversarial Reinforcement Learning

ICML 2017 · Reinforcement learning › Visual and representation RL · approach: Probabilistic and autonomous RL · 366 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Train with a learned adversary applying destabilizing forcesTRPO on InvertedPendulum · InvertedPendulumcumulative reward: 1000\pm0.0 -> 1000\pm0.0No clear effect
Train with a learned adversary applying destabilizing forcesTRPO on HalfCheetah · HalfCheetahcumulative reward: 5093\pm44 -> 5444\pm97Helped
Train with a learned adversary applying destabilizing forcesTRPO on Swimmer · Swimmercumulative reward: 358\pm2.4 -> 354\pm1.5Hurt
Train with a learned adversary applying destabilizing forcesTRPO on Hopper · Hoppercumulative reward: 3614\pm2.16 -> 3590\pm7.4Hurt
Train with a learned adversary applying destabilizing forcesTRPO on Walker2D · Walker2Dcumulative reward: 5418\pm87 -> 5854\pm159Helped
Train against learned adversarial disturbancesRARL protagonist · Adversarial test disturbances on control taskscumulative rewardHelped
Train against an adversary that learns hard, destabilizing trajectoriesRARL protagonist · Different training initializations on HalfCheetah, Swimmer, and Hoppercumulative rewardHelped
Train with learned adversarial forces to model uncertaintyRARL protagonist · Changed test masscumulative rewardHelped
Train with learned adversarial forces to model uncertaintyRARL protagonist · Changed test frictioncumulative rewardHelped
Train with learned adversarial forces to model uncertaintyRARL protagonist · Jointly changed test mass and friction on Hopper and HalfCheetahcumulative rewardHelped

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