atlas

Research map / 3D vision / NeRF and radiance fields

MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field

ICLR 2024 · 3D vision › NeRF and radiance fields · approach: Inverse rendering with neural fields · 2 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes MovingParts, a NeRF-based method that jointly models scene motion with Eulerian and Lagrangian modules tied by a cycle-consistency loss, and groups particle trajectories into rigid parts for monocular part discovery and reconstruction.

Problem

Dynamic NeRF methods reconstruct scenes but cannot discover object parts; Eulerian deformation fields make per-object motion hard to extract, and prior part-discovery methods need multi-view input or ellipsoid priors.

Approach

Adds a Lagrangian (particle-trajectory) module alongside the Eulerian deformation field, enforces cycle consistency between them, and applies slot-based hard motion grouping (Gumbel-softmax with straight-through estimator) plus an APE-based group merging step to discover rigid parts from monocular video.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
remove temporal enhancement module from TiNeuVox canonical space (ablation)TiNeuVox · D-NeRF 360 syntheticPSNR (average): 32.67 -> 31.47Hurt
Motion-based Lagrangian part grouping with Eulerian-Lagrangian cycle consistency (full MovingParts)dynamic NeRF · D-NeRF 360 syntheticSSIM (average): best SSIM 0.97 vs D-NeRF 0.95Helped
Proposed method vs TiNeuVox for PSNRMovingParts · D-NeRF 360 syntheticPSNR (average): 32.24 vs 32.67Hurt
WIM (Lagrangian multi-view part method) with single-view monocular inputWIM · D-NeRF 360 syntheticPSNR (average): 15.72 avg PSNRHurt

Surprising findings

Limitations

Experimental setup

Datasets: D-NeRF 360-degree synthetic dataset Kubric-generated dataset with GSO objects ManiSkill robotic manipulation sequences HyperNeRF real-world sequences

Benchmarks: D-NeRF 360-degree synthetic dataset Kubric motion grouping dataset

Metrics: PSNR SSIM training time mIOU

Baselines: T-NeRF D-NeRF TiNeuVox NDVG Watch-It-Move

Builds on: NeRF D-NeRF TiNeuVox Watch-It-Move Slot Attention

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy