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Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages

ICLR 2024 · Reinforcement learning › Visual and representation RL · approach: Robust visual encoders for RL · 1 citations (OpenAlex)

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Systematically studies data augmentation, network modules, and training stages for plasticity loss in visual RL, and proposes Adaptive RR, which raises the replay ratio once the critic's fraction of active units recovers.

Problem

Plasticity loss in visual reinforcement learning limits sample efficiency, and a high replay ratio (RR) that should improve sample efficiency is offset by worsening plasticity loss, leaving the choice of a static RR unresolved.

Approach

Plasticity loss is diagnosed along three facets: data augmentation preserves plasticity, the critic (not the encoder or actor) is the main bottleneck, and early-stage critic plasticity loss is irrecoverable. Based on this, the RR is adapted online, starting low and switching to a high value once the critic's fraction of active units plateaus.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Increase RR dynamically from 0.5 to 2 after critic plasticity recovers, rather than using a static RRDrQ-v2 · Atari-100k, 17 gamesMean HNS (%): 42.3 -> 55.8Helped
Increase RR dynamically from 0.5 to 2 after critic plasticity recovers, rather than using a static RRDrQ-v2 · Atari-100k, 17 gamesMedian HNS (%): 41.6 -> 48.7Helped
Use data augmentationDrQ-v2 · DeepMind Control Suitetraining performanceHelped
Add Reset when data augmentation is absent (ablation)DrQ-v2 · DeepMind Control Suitetraining performanceHelped
Add Reset when data augmentation is applied (ablation)DrQ-v2 · DeepMind Control Suitetraining performanceMixed
Use data augmentation instead of no augmentation with a frozen ImageNet pre-trained encoder (ablation)DrQ-v2 with frozen ResNet encoder · DeepMind Control Suitesample efficiencyHelped
Inject plasticity into the critic after 1M steps without data augmentation (ablation)DrQ-v2 · Walker Runtraining performanceHelped
Inject plasticity into the actor or critic when using data augmentation (ablation)DrQ-v2 · Walker Runtraining performanceNo clear effect
Turn off data augmentation after critic plasticity recovers (ablation)DrQ-v2 · DeepMind Control Suitetraining efficiencyNo clear effect
Turn on data augmentation only after substantial plasticity loss in the early stage (ablation)DrQ-v2 · DeepMind Control Suitetraining performanceNo clear effect
Increase static RR from 0.5 to 1 (ablation)DrQ-v2 · DeepMind Control Suitesample efficiencyHelped
Increase static RR beyond 1 (ablation)DrQ-v2 · DeepMind Control Suitesample efficiencyHurt

Surprising findings

Limitations

Experimental setup

Datasets: DeepMind Control Suite Atari-100k ImageNet

Benchmarks: DeepMind Control Suite Atari-100k

Metrics: average episode return fraction of active units human-normalized score mean and median HNS number of superhuman and best games

Baselines: DrQ-v2 with static RR=0.5 DrQ-v2 with static RR=2 Reset ReDo DrQ(epsilon) RR=0.5/1/2

Builds on: DrQ-v2 ReDo Plasticity Injection L2-Init DrQ(epsilon)

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