Research map / Reinforcement learning / Policy gradient and actor-critic
Constrained Reinforcement Learning in Hard Exploration Problems
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use HiLiTE instead of Unsafe-HRL | Four Rooms · Four Rooms, cost limit 30 | expected cost | Helped |
| Use HiLiTE instead of BVF or Lyapunov | Four Rooms · Four Rooms, cost limit 30 | constraint satisfaction | Helped |
| Use HiLiTE instead of BVF or Lyapunov | Grid · Grid, 3 or 7 sub-goals; cost limits 60 or 90 | expected reward | Helped |
| Use HiLiTE instead of BVF or Lyapunov | Grid · Grid, 3 or 7 sub-goals; cost limits 60 or 90 | constraint satisfaction | Helped |
| Use HiLiTE instead of BVF | Puddle · Puddle, cost limit 20 | goal-reaching reward | Helped |
| Use HiLiTE instead of Lyapunov | Puddle · Puddle, cost limit 20 | constraint satisfaction | Helped |
| Use HiLiTE with 3 rather than 7 sub-goals (ablation) | HiLiTE · Grid, cost limits 60 and 90 | expected reward | No clear effect |
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