Research map / Reinforcement learning / RL from feedback
Reward Uncertainty for Exploration in Preference-based Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add reward-ensemble uncertainty as an intrinsic exploration bonus | PEBBLE · Meta-World manipulation tasks | sample-efficiency | Helped |
| Use reward uncertainty rather than state-visit novelty for exploration | PEBBLE · Meta-World manipulation tasks | sample-efficiency | Helped |
| Add reward-ensemble uncertainty exploration | PEBBLE · Drawer Open, 5000 queries | success rate: 0.94 ± 0.08 -> 0.99 ± 0.02 | Helped |
| Add reward-ensemble uncertainty exploration | PEBBLE · Sweep Into, 5000 queries | success rate: 0.8 ± 0.08 -> 0.9 ± 0.14 | Helped |
| Add reward-ensemble uncertainty exploration | PEBBLE · Door Unlock, 2500 queries | success rate: 0.64 ± 0.45 -> 0.8 ± 0.4 | Helped |
| Add reward-ensemble uncertainty exploration | PEBBLE · Door Open, 4000 queries | success rate: 1 ± 0 -> 1 ± 0 | No clear effect |
| Add reward-ensemble uncertainty exploration | PEBBLE · Door Close, 500 queries | success rate: 0.8 ± 0.4 -> 1 ± 0 | Helped |
| Add reward-ensemble uncertainty exploration | PEBBLE · Window Close, 500 queries | success rate: 0.86 ± 0.28 -> 0.99 ± 0.02 | Helped |
| Add reward-ensemble uncertainty exploration | PrefPPO · Button Press, 20000 queries | success rate: 0.46 ± 0.20 -> 0.64 ± 0.18 | Helped |
| Vary reward ensemble size among 3, 5, and 7 models (ablation) | RUNE · Meta-World manipulation tasks | sample-efficiency | No clear effect |
| Use fewer reward models in the ensemble (ablation) | RUNE · Meta-World manipulation tasks | sample-efficiency | No clear effect |
| Vary queries per feedback session between 10 and 50 (ablation) | PEBBLE + RUNE · Meta-World manipulation tasks | success rate | No clear effect |
Closest papers by meaning
- Efficient Preference-Based Reinforcement Learning: Randomized Exploration meets Experimental Design (NeurIPS 2025 · similarity 0.93)
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- Personalizing Reinforcement Learning from Human Feedback with Variational Preference Learning (NeurIPS 2024 · similarity 0.90)
- Towards Theoretical Understanding of Sequential Decision Making with Preference Feedback (ICML 2025 · similarity 0.90)
- Value-Incentivized Preference Optimization: A Unified Approach to Online and Offline RLHF (ICLR 2025 · similarity 0.90)
- Query-Policy Misalignment in Preference-Based Reinforcement Learning (ICLR 2024 · similarity 0.90)
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