Research map / Reinforcement learning / MDPs and planning
Online Target Q-learning with Reverse Experience Replay: Efficiently finding the Optimal Policy for Linear MDPs
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use Q-Rex with online target learning and reverse experience replay on ZIBEL/linear MDPs | Q-learning · ZIBEL/linear MDP | sample complexity: vanilla Q-learning can fail to converge; Q-Rex finds the optimal policy with sample complexity \tilde{O}\left(\kappa \ma | Helped |
| Use Q-Rex with asynchronous data | Tabular Q-learning · Tabular MDP | sample complexity: \tilde{O}\left(\tfrac{1}{\mu_{\min}}\max\left(\tfrac{1}{(1-\gamma)^4\min(\epsilon,\epsilon^2)},\tfrac{\tmix}{1-\gamma}\r | Helped |
| Reuse data from the first outer-loop iteration (ablation) | Q-Rex · Tabular MDP with bounded transition support | sample complexity: \tilde{O}\left(\tfrac{1}{\mu_{min}}\max\left(\tmix,\tfrac{1}{\epsilon^2(1-\gamma)^3},\tfrac{\bar{d}}{(1-\gamma)^2},\tfra | Helped |
| Use EpiQ-Rex rather than vanilla Q-learning | Q-learning · Mountain Car | mean episode length: 145 -> 136 | Helped |
| Use EpiQ-Rex rather than OTL+ER+Q-learning | Q-learning · Mountain Car | mean episode length: 143 -> 136 | Helped |
| Replace randomly ordered replay with reverse-order replay (ablation) | OTL+ER+Q-learning · 100-State Random Walk | final solution quality | Helped |
| Add online target learning (ablation) | Q-learning · Baird's Counter-Example | convergence | Helped |
| Use Q-Rex rather than vanilla Q-learning | Q-learning · Linear dynamical system with linear rewards | value estimation error | Helped |
| Use Q-Rex rather than OTL+ER-based Q-learning | Q-learning · Linear dynamical system with linear rewards | value estimation error | Helped |
| Use reverse replay with OTL rather than ER+Q-learning (ablation) | Q-learning · Linear dynamical system with linear rewards | value estimation error | Hurt |
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