Research map / Reinforcement learning / Visual and representation RL
HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use HyAR-TD3 instead of the strongest listed baseline | hybrid-action RL · Goal | success rate: 0.71$\pm$0.10 -> 0.78$\pm$0.03 | Helped |
| Use HyAR-TD3 instead of the strongest listed baseline | hybrid-action RL · Hard Goal | success rate: 0.44$\pm$0.05 -> 0.60$\pm$0.07 | Helped |
| Use HyAR-TD3 instead of the strongest listed baseline | hybrid-action RL · Platform | success rate: 0.94$\pm$0.10 -> 0.98$\pm$0.01 | Helped |
| Use HyAR-TD3 instead of the strongest listed baseline | hybrid-action RL · Catch Point | success rate: 0.89$\pm$0.07 -> 0.90$\pm$0.03 | Helped |
| Use HyAR-TD3 instead of the strongest listed baseline | hybrid-action RL · Hard Move (n = 8) | success rate: 0.05$\pm$0.02 -> 0.89$\pm$0.03 | Helped |
| Use element-wise product rather than concatenation (ablation) | HyAR-TD3 · Goal | success rate: 0.66$\pm$ \ 0.10 -> 0.78$\pm$ \ 0.03 | Helped |
| Use a cascaded head rather than a parallel head (ablation) | HyAR-TD3 · Goal | success rate: 0.71 $\pm$ \ 0.04 -> 0.78$\pm$ \ 0.03 | Helped |
| Add representation relabeling (ablation) | HyAR-TD3 · Goal | success rate: 0.66 $\pm$ 0.07 -> 0.78$\pm$ \ 0.03 | Helped |
| Set latent select range to 96% rather than 100% (ablation) | HyAR-TD3 · Goal | success rate: 0.62 $\pm$ 0.11 -> 0.78$\pm$ \ 0.03 | Helped |
| Set latent select range to 96% rather than 90% (ablation) | HyAR-TD3 · Goal | success rate: 0.61 $\pm$ 0.04 -> 0.78$\pm$ \ 0.03 | Helped |
| Set latent select range to 96% rather than 80% (ablation) | HyAR-TD3 · Goal | success rate: 0.08 $\pm$ 0.17 -> 0.78$\pm$ \ 0.03 | Helped |
| Use latent action dimension 6 rather than 3 (ablation) | HyAR-TD3 · Hard Move (n = 8) | success rate: 0.58$\pm$ 0.16 -> 0.89$\pm$ 0.03 | Helped |
Closest papers by meaning
- CHDP: Cooperative Hybrid Diffusion Policies for Reinforcement Learning in Parameterized Action Space (AAAI 2026 · similarity 0.89)
- Learning Action Representations for Reinforcement Learning (ICML 2019 · similarity 0.88)
- Flow Matching for Offline Reinforcement Learning with Discrete Actions (NeurIPS 2026 · similarity 0.86)
- Geometry of Neural Reinforcement Learning in Continuous State and Action Spaces (ICLR 2025 · similarity 0.86)
- Discrete Codebook World Models for Continuous Control (ICLR 2025 · similarity 0.86)
- Excluding the Irrelevant: Focusing Reinforcement Learning through Continuous Action Masking (NeurIPS 2024 · similarity 0.86)
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