Research map / Multi-agent systems and games / Human-AI and goal-conditioned
Graph Convolutional Reinforcement Learning
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| add temporal relation regularization (ablation) | DGN · Battle | mean reward: 0.84 -> 0.91 | Helped |
| replace mean kernels with relation kernels (ablation) | DGN-M · Battle | mean reward: 0.50 -> 0.84 | Helped |
| use graph convolution rather than parameter sharing without graph convolution (ablation) | cooperative multi-agent methods · Battle | mean reward | Helped |
| increase the number of convolutional layers from one to two (ablation) | DGN · Battle | learning stability | Helped |
| increase neighbor count from 1 to 3 (ablation) | DGN · Jungle | performance | Helped |
| increase neighbor count from 3 to 4 (ablation) | DGN · Jungle | performance | Hurt |
| hold the agent graph fixed across two successive timesteps during training (ablation) | DGN · Battle | learning convergence speed | Helped |
| use a multi-head attention relation kernel instead of an LSTM kernel (ablation) | DGN · Battle | performance | Helped |
| restrict communication to graph neighbors instead of full communication (ablation) | DGN · Battle | performance | Helped |
| add temporal relation regularization (ablation) | DGN · Jungle | performance | No clear effect |
| add temporal relation regularization (ablation) | DGN · Routing | performance | Helped |
| apply a policy trained with N=20 to larger networks without retraining | DGN · Routing (N=40 and N=60, L=20) | mean reward: 0.86 vs 0.78; 0.73 vs 0.59 | Helped |
Closest papers by meaning
- Towards Efficient Collaboration via Graph Modeling in Reinforcement Learning (AAAI 2025 · similarity 0.89)
- Bridging Training and Execution via Dynamic Directed Graph-Based Communication in Cooperative Multi-Agent Systems (AAAI 2025 · similarity 0.87)
- Multi-agent cooperation through learning-aware policy gradients (ICLR 2025 · similarity 0.87)
- Enhancing Cooperative Multi-Agent Reinforcement Learning with State Modelling and Adversarial Exploration (ICML 2025 · similarity 0.87)
- Graph Diffusion for Robust Multi-Agent Coordination (ICML 2025 · similarity 0.87)
- HYGMA: Hypergraph Coordination Networks with Dynamic Grouping for Multi-Agent Reinforcement Learning (ICML 2025 · similarity 0.86)
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