Research map / 3D vision / 3D generation
Bounce and Learn: Modeling Scene Dynamics with Real-World Bounces
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the PointNet-based point-cloud trajectory encoder instead of center encoding | Bounce and Learn · Bounce Dataset test set | Dist (cm): 23.1 -> 21.3 | Helped |
| Add sensor-estimated normal supervision during training (ablation) | Bounce and Learn · Bounce Dataset test set | % Normals within 30° of estimated normal: 24.08 -> 50.14 | Helped |
| Add sensor-estimated normal supervision during training (ablation) | Bounce and Learn · Bounce Dataset test set | Dist (cm): 21.3 -> 22.7 | Mixed |
| Provide both sensor-estimated normals and COR at test time instead of either alone | Bounce and Learn · Bounce Dataset test set | Post-bounce distance (cm): 21.4 -> 20.6 | Helped |
| Fine-tune PIM on real data instead of fixing it after synthetic-only pretraining (ablation) | Bounce and Learn · Bounce Dataset validation set | Dist (cm): 37.2 -> 19.9 | Helped |
| Fine-tune both the core physics engine and trajectory encoder rather than fixing the encoder (ablation) | Bounce and Learn · Bounce Dataset validation set | % Normals within 30° of estimated normal: 34.98 -> 13.01 | Hurt |
| Add spatial regularization (ablation) | Bounce and Learn · Bounce Dataset validation set | Dist (cm): 20.5 -> 19.9 | Helped |
| Add spatial regularization (ablation) | Bounce and Learn · Bounce Dataset validation set | COR median absolute error: 0.127 -> 0.123 | Helped |
| Use projected ball-center impact locations instead of human annotations (ablation) | Bounce and Learn · Bounce Dataset test set | Dist (cm): 21.3 -> 21.8 | No clear effect |
Closest papers by meaning
- DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videos (NeurIPS 2026 · similarity 0.86)
- FreeGave: 3D Physics Learning from Dynamic Videos by Gaussian Velocity (CVPR 2025 · similarity 0.86)
- PhysCtrl: Generative Physics for Controllable and Physics-Grounded Video Generation (NeurIPS 2025 · similarity 0.85)
- RoboScape: Physics-informed Embodied World Model (NeurIPS 2025 · similarity 0.85)
- DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors (AAAI 2025 · similarity 0.85)
- Learning 3D Particle-based Simulators from RGB-D Videos (ICLR 2024 · similarity 0.85)
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