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Modular Continual Learning in a Unified Visual Environment

ICLR 2018 · Continual learning › Online and replay-based · approach: Plasticity-preserving continual reinforcement learning · 0 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the EMS architecture with an early bottleneck, multiplicative interactions, and symmetry instead of standard module motifsReMaP modules · 12 visual task variantsTA-N-AUC: 0.997Helped
Add low-order polynomial multiplicative interactions (ablation)EMS ReMaP module · 12 visual task variantsTA-N-AUC: 0.818Helped
Add symmetric structure (ablation)EMS ReMaP module · 12 visual task variantsTA-N-AUC: 0.944Helped
Add an early visual bottleneck, symmetry, and multiplicative interactions rather than using a large ReLU MLP (ablation)ReMaP module · 12 visual task variantsTA-N-AUC: 0.717Helped
Add symmetry and multiplicative interactions (ablation)ReMaP module · 12 visual task variantsTA-N-AUC: 0.566Helped
Add the EMS structure instead of using a parameter-matched, fully ablated small module (ablation)ReMaP module · 12 visual task variantsTA-N-AUC: 0.403Helped
Use convolutional visual features with spatial information rather than FC6-only features (ablation)EMS localization module · Localization and MS-COCO MTSIoUHelped
Use single-unit voting rather than layer votingDynamic Neural Voting controller · Task switchingRelative Gain in AUCHelped
Reuse previously learned module pathways through dynamic neural voting rather than train the new task from scratchDynamic Neural Voting controller · 15 task switchesRelative Gain in AUCHelped
Use EMS rather than a large fully ablated module with dynamic votingDynamic Neural Voting controller · Task switchingTransfer GainHelped
Allocate a new module and let the controller reuse an existing module when the task has not actually changedDynamic Neural Voting controller · No-switch task transitionsRewardNo clear effect

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