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Unboxed: Geometrically and Temporally Consistent Video Outpainting

CVPR 2025 · Video › Video generation · approach: Diffusion-based human image animation · 1 citations (OpenAlex)

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Proposes a video outpainting pipeline that combines 3D Gaussian Splatting for static background outpainting with per-frame object inpainting and a pre-trained video diffusion model applied as a guided denoising filter for temporal consistency.

Problem

Extending the field of view of videos (outpainting) while keeping outpainted content geometrically and temporally consistent across frames, which existing generative-only video diffusion methods handle poorly in quality and memory.

Approach

Decompose the video into static and dynamic regions: outpaint static regions by iteratively alternating SDXL image outpainting with updating a 3D Gaussian Splatting scene model (with depth losses), inpaint dynamic objects per frame with a fine-tuned SDXL, then blend known latents into a pre-trained image-to-video diffusion denoising process with a mask so the video model acts as a temporal filter.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the full 3D-supported and guided-video-synthesis method rather than MOTIA (paper)Video outpainting · DAVISFVD: 286.3 -> 232.5Helped
Use the full method rather than M3DDMVideo outpainting · YouTube-VOSEwarp: 0.024 -> 0.016Helped
Use the full method rather than MOTIA (model)Video outpainting · YouTube-VOSFVD: 156.4 -> 114.2Helped
Add static-region GS outpainting, guided video synthesis, and object-inpainting initialization instead of using only fine-tuned image-model outpainting (ablation)Video outpainting on DAVIS · DAVISFVD: 448.8 -> 232.5Helped
Add guided video synthesis to fine-tuned image-model outpainting (ablation)Video outpainting on DAVIS · DAVISEwarp: 0.032 -> 0.022Helped
Add guided video synthesis (ablation)Video outpainting on DAVIS · DAVISFVD: 293.3 -> 232.5Helped
Add object-inpainting initialization (ablation)Video outpainting on DAVIS · DAVISEwarp: 0.017 -> 0.015Helped

Surprising findings

Limitations

Experimental setup

Datasets: DAVIS YouTube-VOS

Benchmarks: DAVIS YouTube-VOS

Metrics: PSNR SSIM LPIPS FVD flow warping error (Ewarp)

Baselines: Dehan et al. M3DDM MOTIA

Builds on: 3D Gaussian Splatting ReaFill RePaint Stable Video Diffusion AnimateDiff

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