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Unboxed: Geometrically and Temporally Consistent Video Outpainting
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Proposes a video outpainting pipeline that combines 3D Gaussian Splatting for static background outpainting with per-frame object inpainting and a pre-trained video diffusion model applied as a guided denoising filter for temporal consistency.
Problem
Extending the field of view of videos (outpainting) while keeping outpainted content geometrically and temporally consistent across frames, which existing generative-only video diffusion methods handle poorly in quality and memory.
Approach
Decompose the video into static and dynamic regions: outpaint static regions by iteratively alternating SDXL image outpainting with updating a 3D Gaussian Splatting scene model (with depth losses), inpaint dynamic objects per frame with a fine-tuned SDXL, then blend known latents into a pre-trained image-to-video diffusion denoising process with a mask so the video model acts as a temporal filter.
Key results
- On DAVIS, FVD improves to 232.5 from 286.3 (MOTIA paper) / 294.8 (MOTIA model), with Ewarp 0.015 and PSNR 22.62, the best among compared methods.
- On YouTube-VOS, the method reaches FVD 114.2 and Ewarp 0.016, improving FVD by 26.9% over the best baseline.
- User study with 619 votes from 37 participants preferred the method at over 80% in all dimensions.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use the full 3D-supported and guided-video-synthesis method rather than MOTIA (paper) | Video outpainting · DAVIS | FVD: 286.3 -> 232.5 | Helped |
| Use the full method rather than M3DDM | Video outpainting · YouTube-VOS | Ewarp: 0.024 -> 0.016 | Helped |
| Use the full method rather than MOTIA (model) | Video outpainting · YouTube-VOS | FVD: 156.4 -> 114.2 | Helped |
| Add static-region GS outpainting, guided video synthesis, and object-inpainting initialization instead of using only fine-tuned image-model outpainting (ablation) | Video outpainting on DAVIS · DAVIS | FVD: 448.8 -> 232.5 | Helped |
| Add guided video synthesis to fine-tuned image-model outpainting (ablation) | Video outpainting on DAVIS · DAVIS | Ewarp: 0.032 -> 0.022 | Helped |
| Add guided video synthesis (ablation) | Video outpainting on DAVIS · DAVIS | FVD: 293.3 -> 232.5 | Helped |
| Add object-inpainting initialization (ablation) | Video outpainting on DAVIS · DAVIS | Ewarp: 0.017 -> 0.015 | Helped |
Surprising findings
- Ablation shows that applying video diffusion guided synthesis alone to independently outpainted frames does not fix coherence between outpainted and original content.
Limitations
- Objects moving in and out of the original frame remain challenging; bounding-box trajectory extrapolation is limited.
- Multiple occluded dynamic objects are handled by independent inpainting and depth-based blending, which is limited.
- Metrics like PSNR, SSIM and LPIPS are acknowledged as limited in capturing outpainting quality.
Experimental setup
Datasets: DAVIS YouTube-VOS
Benchmarks: DAVIS YouTube-VOS
Metrics: PSNR SSIM LPIPS FVD flow warping error (Ewarp)
Baselines: Dehan et al. M3DDM MOTIA
Builds on: 3D Gaussian Splatting ReaFill RePaint Stable Video Diffusion AnimateDiff
Closest papers by meaning
- Infinite-Canvas: Higher-Resolution Video Outpainting with Extensive Content Generation (AAAI 2025 · similarity 0.90)
- Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos (NeurIPS 2025 · similarity 0.88)
- Continuous-Multiple Image Outpainting in One-Step via Positional Query and A Diffusion-based Approach (ICLR 2024 · similarity 0.88)
- Generative Omnimatte: Learning to Decompose Video into Layers (CVPR 2025 · similarity 0.87)
- InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model (NeurIPS 2025 · similarity 0.86)
- ViVid-1-to-3: Novel View Synthesis with Video Diffusion Models (CVPR 2024 · similarity 0.86)
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