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SyncTalkFace: Talking Face Generation with Precise Lip-Syncing via Audio-Lip Memory
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Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Add visual-visual sync loss to audio-visual sync loss (ablation) | SyncTalkFace · LRW and LRS2 test | PSNR, SSIM, LMD, LSE-D, and LSE-C: LRW: PSNR 33.099 -> 33.126, SSIM 0.886 -> 0.893, LMD 1.276 -> 1.253, LSE-D 7.375 -> 7.013, LSE-C 6.162 -> 6.619; LRS2: P | Mixed |
| Add audio-visual sync loss to visual-visual sync loss (ablation) | SyncTalkFace · LRW and LRS2 test | PSNR, SSIM, LMD, LSE-D, and LSE-C: LRW: PSNR 33.112 -> 33.126, SSIM 0.893 -> 0.893, LMD 1.262 -> 1.253, LSE-D 7.394 -> 7.013, LSE-C 6.131 -> 6.619; LRS2: P | Mixed |
| Use visual-visual sync loss instead of audio-visual sync loss (ablation) | SyncTalkFace · LRW and LRS2 test | LSE-D and LSE-C: LRW LSE-D 7.375 -> 7.394, LSE-C 6.162 -> 6.131; LRS2 LSE-D 6.392 -> 6.787, LSE-C 7.835 -> 7.363 | Hurt |
| Use visual-visual sync loss instead of audio-visual sync loss (ablation) | SyncTalkFace · LRW and LRS2 test | PSNR, SSIM, and LMD: LRW PSNR 33.099 -> 33.112, SSIM 0.886 -> 0.893, LMD 1.276 -> 1.262; LRS2 PSNR 32.681 -> 32.611, SSIM 0.875 -> 0.875, LMD | Helped |
| Set memory slot count to 24 instead of 96 (ablation) | SyncTalkFace · LRS2 test | PSNR: 32.529 -> 32.522 | Hurt |
| Set memory slot count to 48 instead of 96 (ablation) | SyncTalkFace · LRS2 test | PSNR: 32.529 -> 32.373 | Hurt |
| Increase memory slot count from 96 to 120 (ablation) | SyncTalkFace · LRS2 test | PSNR: 32.529 -> 32.655 | Helped |
| Increase memory slot count from 96 to 120 (ablation) | SyncTalkFace · LRS2 test | SSIM, LMD, LSE-D, and LSE-C: SSIM 0.876 -> 0.873; LMD 1.387 -> 1.469; LSE-D 6.352 -> 6.475; LSE-C 7.925 -> 7.785 | Hurt |
| Use Audio-Lip Memory to provide lip-motion visual hints to the decoder | SyncTalkFace · LRW and LRS2 test | PSNR, SSIM, and LMD | Helped |
Closest papers by meaning
- Perceptually Accurate 3D Talking Head Generation: New Definitions, Speech-Mesh Representation, and Evaluation Metrics (CVPR 2025 · similarity 0.92)
- PointTalk: Audio-Driven Dynamic Lip Point Cloud for 3D Gaussian-based Talking Head Synthesis (AAAI 2025 · similarity 0.90)
- OmniSync: Towards Universal Lip Synchronization via Diffusion Transformers (NeurIPS 2025 · similarity 0.90)
- ProsodyTalker: 3D Visual Speech Animation via Prosody Decomposition (AAAI 2025 · similarity 0.89)
- Long-Term TalkingFace Generation via Motion-Prior Conditional Diffusion Model (ICML 2025 · similarity 0.89)
- Seeing Speech: Learning Visible Articulatory Dynamics for Speech-Driven 3D Facial Animation (NeurIPS 2026 · similarity 0.89)
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