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MangaNinja: Line Art Colorization with Precise Reference Following

CVPR 2025 · Image generation › Editing and style transfer · approach: Texture and sketch synthesis · 11 citations (OpenAlex)

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Proposes MangaNinja, a diffusion-based reference-guided line art colorization model with patch shuffling for local correspondence learning and PointNet-based point control, trained on anime video frames and evaluated on a self-collected 200-pair benchmark.

Problem

Reference-based line art colorization often fails on large pose/structure discrepancies between reference and line art and lacks precise control, losing fine character details.

Approach

A dual-branch Stable Diffusion 1.5 design (Reference U-Net and Denoising U-Net with shared key/value concatenation) trained with progressive patch shuffling to force local matching, plus a PointNet-encoded point-pair control scheme with multiple classifier-free guidance terms for fine-grained interactive color matching.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
add progressive patch shuffle (ablation)MangaNinja without point guidance · MangaNinja benchmarkPSNR: 18.02 -> 19.72Helped
add condition dropping (ablation)MangaNinja without point guidance · MangaNinja benchmarkPSNR: 18.02 -> 18.61Helped
add point control (ablation)MangaNinja · MangaNinja benchmarkPSNR: 20.37 -> 21.34Helped
use the full training strategy set, including point control, condition dropping, patch shuffle, multi-CFG, and two-stage training (ablation)MangaNinja · MangaNinja benchmarkPSNR: 18.02 -> 21.34Helped
use MangaNinja instead of the strongest baseline for DINO similarityMangaNinja benchmark comparison · MangaNinja benchmarkDINO similarity: 63.79 -> 69.91Helped
use MangaNinja instead of the strongest baseline for CLIP similarityMangaNinja benchmark comparison · MangaNinja benchmarkCLIP similarity: 83.91 -> 90.02Helped
use MangaNinja instead of the strongest baseline for PSNRMangaNinja benchmark comparison · MangaNinja benchmarkPSNR: 17.58 -> 21.34Helped
use MangaNinja instead of the strongest baseline for MS-SSIMMangaNinja benchmark comparison · MangaNinja benchmarkMS-SSIM: 0.894 -> 0.972Helped
use MangaNinja instead of the strongest baseline for LPIPSMangaNinja benchmark comparison · MangaNinja benchmarkLPIPS: 0.27 -> 0.21Helped

Surprising findings

Limitations

Experimental setup

Datasets: sakuga-42m

Benchmarks: self-collected 200-pair line art colorization benchmark

Metrics: DINO similarity CLIP similarity PSNR MS-SSIM LPIPS MSE at matching points

Baselines: BasicPBC IP-Adapter AnyDoor ToonCrafter

Builds on: Stable Diffusion 1.5 ReferenceNet LightGlue LineartAnimeDetector

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