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Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking References
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Generates physics-based full-body reaching and grasping motions from only ~30s of walking MoCap by combining an ASE-style skill space with actively generated kinematic grasp interpolations and a shallow-layer feature alignment reward.
Problem
Physics-based full-body human reaching and grasping motion synthesis is limited by scarce and biased MoCap data for reaching/grasping tasks, so existing data-driven methods struggle to generalize to unseen scenes and objects.
Approach
Use brief walking MoCap as the only real reference to learn a latent motion skill space (ASE-style), then actively augment it with kinematically generated grasp-interpolated motions chosen by a performance-based score, and regularize shallow critic features to align with walking features (local feature alignment via Mahalanobis reward).
Key results
- Ours reaches 99.8% SR(Grasp) and 88.8% SR(Goal) in simple scenes, outperforming AMP (85.3%/58.1%) and PSE (99.6%/85.5%).
- In complex scenes with unseen objects, Ours achieves 69.7% SR(Grasp) and 55.8% SR(Goal), comparable to the Oracle Policy (69.7%/53.4%).
- Active-Both data selection at 20% ratio yields 92.4% SR(Grasp) and 69.1% SR(Goal) versus 92.1%/64.1% for random selection at 20%.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use Active-Both data selection instead of random selection at 20% data (ablation) | reaching and grasping policy · Simple Scenes | SR(Goal): 64.1% -> 69.1% | Helped |
| combine success-rate and discriminator-score estimates to select generated data (ablation) | active data augmentation · Simple Scenes | SR(Goal): 64.2% -> 69.1% | Helped |
| combine success-rate and discriminator-score estimates to select generated data (ablation) | active data augmentation · Simple Scenes | SR(Grasp): 95.2% -> 92.4% | Mixed |
| increase generated-data ratio from 5% to 20% with Active-Both (ablation) | active data augmentation · Simple Scenes | SR(Goal): 36.3% -> 69.1% | Helped |
| align f0 and f1 features instead of using no feature alignment (ablation) | reaching and grasping policy · Simple Scenes | SR(Goal): 69.1% -> 88.8% | Helped |
| align f0 features without aligning f1 (ablation) | reaching and grasping policy · Simple Scenes | SR(Goal): 69.1% -> 84.6% | Helped |
| add f1 alignment to f0 alignment (ablation) | reaching and grasping policy · Simple Scenes | SR(Goal): 84.6% -> 88.8% | Helped |
| also align f2 features in addition to f0 and f1 (ablation) | reaching and grasping policy · Simple Scenes | SR(Goal): 88.8% -> 47.5% | Hurt |
| align f0 and f1 features instead of using no alignment (ablation) | reaching and grasping policy · Simple Scenes | User(I): 1.17 -> 4.94 | Helped |
| compare Ours with PSE(2-Part) | reaching and grasping policy · Simple Scenes | SR(Goal): 85.5% -> 88.8% | Helped |
| compare Ours with PSE(5-Part) | reaching and grasping policy · Complex Scenes | SR(Goal): 42.6% -> 55.8% | Helped |
| compare Ours with Oracle Grasp Policy | reaching and grasping policy · Complex Scenes | SR(Grasp): 75.8% -> 69.7% | Hurt |
Surprising findings
- Higher added data ratios can degrade performance and lengthen training before convergence.
- Aligning the critic's shallow-layer features with only the f0 and f1 layers works best; adding deeper feature alignment (f2) drops success and user scores sharply.
Limitations
- Generated interpolated data lacks natural dynamics and introduces artifacts, requiring feature alignment to mitigate.
- Evaluation of motion naturalness relies on a user study and LLM judges rather than standard distribution metrics, which the authors argue are unreliable.
- Oracle Policy and some comparisons rely on real CIRCLE data, so the gap from walking-only data is not fully closed in complex scenes.
Experimental setup
Datasets: AMASS CMU MoCap CIRCLE UnidexGrasp object dataset
Benchmarks: simple scenes complex scenes
Metrics: SR(Grasp) SR(Goal) user preference (General Quality, Motion Issues) GPT-4o/Kimi scores FID (pilot study)
Baselines: Fullbody PPO ASE AMP PMP PSE Oracle Grasp Policy Oracle Policy WANDR Braun et al. Omnigrasp
Builds on: ASE AMP UnidexGrasp FLEX PPO
Closest papers by meaning
- DiffGrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model (AAAI 2025 · similarity 0.82)
- Inferring Forces and Learning Human Utilities From Videos (CVPR 2016 · similarity 0.82)
- PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos (CVPR 2024 · similarity 0.82)
- Physical Plausibility-aware Trajectory Prediction via Locomotion Embodiment (CVPR 2025 · similarity 0.80)
- InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions (CVPR 2025 · similarity 0.80)
- BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics (CVPR 2024 · similarity 0.79)
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