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Learning Physics-Based Full-Body Human Reaching and Grasping from Brief Walking References

CVPR 2025 · 3D vision › Human pose estimation · approach: Physics and sensor-based motion capture · 0 citations (OpenAlex)

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Generates physics-based full-body reaching and grasping motions from only ~30s of walking MoCap by combining an ASE-style skill space with actively generated kinematic grasp interpolations and a shallow-layer feature alignment reward.

Problem

Physics-based full-body human reaching and grasping motion synthesis is limited by scarce and biased MoCap data for reaching/grasping tasks, so existing data-driven methods struggle to generalize to unseen scenes and objects.

Approach

Use brief walking MoCap as the only real reference to learn a latent motion skill space (ASE-style), then actively augment it with kinematically generated grasp-interpolated motions chosen by a performance-based score, and regularize shallow critic features to align with walking features (local feature alignment via Mahalanobis reward).

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use Active-Both data selection instead of random selection at 20% data (ablation)reaching and grasping policy · Simple ScenesSR(Goal): 64.1% -> 69.1%Helped
combine success-rate and discriminator-score estimates to select generated data (ablation)active data augmentation · Simple ScenesSR(Goal): 64.2% -> 69.1%Helped
combine success-rate and discriminator-score estimates to select generated data (ablation)active data augmentation · Simple ScenesSR(Grasp): 95.2% -> 92.4%Mixed
increase generated-data ratio from 5% to 20% with Active-Both (ablation)active data augmentation · Simple ScenesSR(Goal): 36.3% -> 69.1%Helped
align f0 and f1 features instead of using no feature alignment (ablation)reaching and grasping policy · Simple ScenesSR(Goal): 69.1% -> 88.8%Helped
align f0 features without aligning f1 (ablation)reaching and grasping policy · Simple ScenesSR(Goal): 69.1% -> 84.6%Helped
add f1 alignment to f0 alignment (ablation)reaching and grasping policy · Simple ScenesSR(Goal): 84.6% -> 88.8%Helped
also align f2 features in addition to f0 and f1 (ablation)reaching and grasping policy · Simple ScenesSR(Goal): 88.8% -> 47.5%Hurt
align f0 and f1 features instead of using no alignment (ablation)reaching and grasping policy · Simple ScenesUser(I): 1.17 -> 4.94Helped
compare Ours with PSE(2-Part)reaching and grasping policy · Simple ScenesSR(Goal): 85.5% -> 88.8%Helped
compare Ours with PSE(5-Part)reaching and grasping policy · Complex ScenesSR(Goal): 42.6% -> 55.8%Helped
compare Ours with Oracle Grasp Policyreaching and grasping policy · Complex ScenesSR(Grasp): 75.8% -> 69.7%Hurt

Surprising findings

Limitations

Experimental setup

Datasets: AMASS CMU MoCap CIRCLE UnidexGrasp object dataset

Benchmarks: simple scenes complex scenes

Metrics: SR(Grasp) SR(Goal) user preference (General Quality, Motion Issues) GPT-4o/Kimi scores FID (pilot study)

Baselines: Fullbody PPO ASE AMP PMP PSE Oracle Grasp Policy Oracle Policy WANDR Braun et al. Omnigrasp

Builds on: ASE AMP UnidexGrasp FLEX PPO

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