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Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation

CVPR 2025 · 3D vision › 3D generation · approach: Score distillation for text-to-3D · 6 citations (OpenAlex)

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Kiss3DGen fine-tunes a Flux DiT with LoRA to generate a 2D "3D Bundle Image" (four RGB views plus normal maps), then reconstructs textured meshes via ISOMER/LRM and extends to enhancement and editing with ControlNet.

Problem

3D asset generation is limited by scarce high-quality 3D training data, and existing direct 3D generators have weak generalization while optimization-based methods are slow.

Approach

Repack multi-view RGB images and their normal maps into a single tiled image so 3D generation becomes a 2D image generation task, letting a pretrained image DiT (Flux) be retargeted with LoRA; ControlNet on the same bundle format enables enhancement and editing.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Kiss3DGen-Base instead of MVDreamText-to-multi-view synthesis · Text-to-multi-view synthesisCLIP: 0.809 -> 0.844Helped
Use Kiss3DGen-Base instead of Hunyuan3D-1.0Text-to-3D generation · Text-to-3D generationCLIP: 0.792 -> 0.837Helped
Use Kiss3DGen-Base instead of Hunyuan3D-1.0Image-to-3D generation · Image-to-3D generationPSNR: 16.652 -> 20.348Helped
Train on 50K objects instead of 147K (ablation)Kiss3DGen-Base · Text-to-3D generationCLIP: 0.837 -> 0.804Hurt
Train on 50K objects instead of 147K (ablation)Kiss3DGen-Base · Text-to-3D generationQuality: 2.700 -> 2.716Helped
Train on 50K objects instead of 147K (ablation)Kiss3DGen-Base · Image-to-3D generationSSIM: 0.902 -> 0.884Hurt
Train on 50K objects instead of 147K (ablation)Kiss3DGen-Base · Image-to-3D generationPSNR: 20.348 -> 20.215Hurt

Surprising findings

Limitations

Experimental setup

Datasets: Objaverse GSO cartoon human body dataset (4k)

Benchmarks: GSO

Metrics: CLIP score Q-Align quality Q-Align aesthetic Chamfer Distance F-Score PSNR SSIM LPIPS

Baselines: MVDream 3DTopia Direct2.5 Hunyuan3D-1.0 Unique3D CraftsMan MVEdit

Builds on: Flux ControlNet ISOMER LoRA InstantMesh

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