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InsTaG: Learning Personalized 3D Talking Head from Few-Second Video
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Proposes InsTaG, a 3DGS-based personalized 3D talking head framework that pre-trains an identity-free universal motion field on long videos and adapts it to a new identity from ~5 seconds of video.
Problem
Person-specific radiance-field talking heads need lots of data and long training per identity, while image-referred few-shot methods lose personalization and efficiency; the goal is fast, high-quality personalized 3D talking heads from few-second videos.
Approach
Pre-train a person-specific 3DGS synthesizer with per-video Personalized Fields and a shared Universal Motion Field (with a negative contrast loss separating personalized motion), then adapt to a new identity via a motion aligner, a face-mouth hook, and geometry regularization.
Key results
- With 5s training data, InsTaG reaches PSNR 28.86 (all image), LPIPS 0.039, LMD 3.167, and Sync-C 5.318, with 13 min adaptation and 82.5 FPS.
- At 20s training data, InsTaG achieves PSNR 30.352 and AUE-L 0.710, outperforming ER-NeRF, TalkingGaussian, DFRF and GeneFace.
- In a user study with 10 raters, InsTaG was rated best on image quality, identity preserving and video realness, and second-best on lip-sync behind MimicTalk.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use InsTaG instead of TalkingGaussian | 5s self-reconstruction · Self-reconstruction, 5s | PSNR: 28.321 -> 28.863 | Helped |
| Use InsTaG instead of TalkingGaussian | 5s self-reconstruction · Self-reconstruction, 5s | Sync: 3.556 -> 5.318 | Helped |
| Use InsTaG instead of MimicTalk | 5s self-reconstruction · Self-reconstruction, 5s | Sync-C: 6.926 -> 5.318 | Hurt |
| Use InsTaG instead of MimicTalk | 5s self-reconstruction · Self-reconstruction, 5s | Training time: 16 min -> 13 min | Helped |
| Add Personalized Fields during pre-training (ablation) | InsTaG pre-training · 5s self-reconstruction ablation | Sync-C: 2.019 -> 4.816 | Helped |
| Add Negative Contrast Loss (ablation) | InsTaG pre-training with Personalized Fields · 5s self-reconstruction ablation | Sync-C: 4.816 -> 5.124 | Helped |
| Add Motion Aligner (ablation) | InsTaG adaptation · 5s self-reconstruction ablation | PSNR: 28.59 -> 28.69 | Helped |
| Add Face-Mouth Hook (ablation) | InsTaG adaptation with Personalized Fields and Negative Contrast Loss · 5s self-reconstruction ablation | PSNR: 28.59 -> 28.66 | No clear effect |
| Add both Motion Aligner and Face-Mouth Hook (ablation) | InsTaG adaptation · 5s self-reconstruction ablation | LMD: 3.223 -> 3.167 | Helped |
| Replace a single branch with face-mouth decomposition (ablation) | InsTaG mouth-motion representation · 5s mouth-motion ablation | PSNR: 28.59 -> 28.69 | Helped |
| Add Face-Mouth Hook to face-mouth decomposition (ablation) | InsTaG mouth-motion representation · 5s mouth-motion ablation | PSNR: 28.69 -> 28.86 | Helped |
Surprising findings
- Image-referred one-shot methods (EAT, Real3DPortrait) reach high Sync scores but are far slower, and MimicTalk, a LoRA-adapted large backbone, is slow at inference (8.2 FPS).
- Pre-training with multiple identities in a shared person-specific model without identity separation hurts synchronization, motivating the personalized fields.
Limitations
- Some baselines fail on limited data, so the comparison uses 20s of training data per method for cross-domain tests.
- The pre-training corpus is small (5 long videos), and the reliance on a monocular geometry estimator for regularization is a dependency.
Experimental setup
Datasets: long-video corpus of 5 speaking videos from GeneFace/ER-NeRF sets (pre-training) publicly released sets from DFRF and GeneFace (4 test identities) NVP audio Real3DPortrait-style German female audio
Benchmarks: self-reconstruction setting (5s, 10s, 20s training) cross-domain setting (20s training)
Metrics: PSNR LPIPS SSIM LMD AUE-L AUE-U Sync-C Sync-E training time FPS
Baselines: EAT Real3DPortrait RAD-NeRF ER-NeRF GaussianTalker TalkingGaussian DFRF GeneFace MimicTalk
Builds on: TalkingGaussian 3D Gaussian Splatting ER-NeRF Face-mouth decomposition
Closest papers by meaning
- MimicTalk: Mimicking a personalized and expressive 3D talking face in minutes (NeurIPS 2024 · similarity 0.89)
- FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models (CVPR 2024 · similarity 0.88)
- Diffusion-based Realistic Listening Head Generation via Hybrid Motion Modeling (CVPR 2025 · similarity 0.87)
- AnyTalk: Multi-modal Driven Multi-domain Talking Head Generation (AAAI 2025 · similarity 0.87)
- VASA-3D: Lifelike Audio-Driven Gaussian Head Avatars from a Single Image (NeurIPS 2025 · similarity 0.87)
- IM-Portrait: Learning 3D-aware Video Diffusion for Photorealistic Talking Heads from Monocular VideosC (CVPR 2025 · similarity 0.87)
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