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IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement

CVPR 2025 · 3D vision › 3D generation · approach: Diffusion-based novel view synthesis · 6 citations (OpenAlex)

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Proposes IMFine, a geometry-guided 3D inpainting pipeline that warps a single inpainted reference view into other views and refines them with a per-scene test-time-adapted multi-view (space-time attention) inpainting model, plus an inpainting mask detection method, evaluated on a new 20-scene unconstrained benchmark and SPINeRF.

Problem

3D inpainting and object removal methods are largely limited to front-facing scenes and produce artifacts and blur in unconstrained scenes with large camera orientation and trajectory variation.

Approach

Adapt a pre-trained image inpainting diffusion model into a multi-view refinement model by adding sparse space-time attention and fine-tuning it per scene via test-time adaptation on synthesized warped/augmented pairs, conditioned on geometry-warped inpainted reference content; also detect exact inpainting masks (not whole object masks) by mapping dilated masks onto Gaussians.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use IMFine instead of the strongest listed baseline, SPInNeRF3D inpainting · Ours datasetPSNR: 18.75 -> 19.67Helped
Use IMFine instead of the strongest listed baseline, SPInNeRF3D inpainting · Ours datasetLPIPS: 0.3519 -> 0.2685Helped
Use IMFine instead of the strongest listed baseline, SPInNeRF3D inpainting · Ours datasetFID: 206.43 -> 149.52Helped
Use IMFine instead of the strongest listed baseline, MVIPNeRF3D inpainting · SPINeRF datasetPSNR: 17.67 -> 17.58No clear effect
Use IMFine instead of the strongest listed baseline, GScream3D inpainting · SPINeRF datasetLPIPS: 0.3931 -> 0.4513Helped
Use IMFine instead of the strongest listed baseline, GScream3D inpainting · SPINeRF datasetFID: 154.71 -> 154.34No clear effect
Add geometry-guided warping (ablation)IMFine · Ours datasetPSNR: 17.85 -> 19.67Helped
Add the refinement model (ablation)IMFine · Ours datasetPSNR: 18.90 -> 19.67Helped
Use per-scene test-time adaptation instead of generalized refinement (ablation)IMFine · Ours datasetPSNR: 19.08 -> 19.67Helped
Use multi-view instead of single-view refinement (ablation)IMFine · Ours datasetPSNR: 19.46 -> 19.67Helped
Use the proposed inpainting-mask detection instead of the method in [5]3D inpainting mask detection · Our collected datasetIoU: 42.55% -> 81.12%Helped
Use detected inpainting masks instead of whole object masks3D inpainting · Our collected datasetmask area relative to object-mask area: 50.78%Helped

Surprising findings

Limitations

Experimental setup

Datasets: Custom 20-scene unconstrained capture dataset SPIn-NeRF dataset DI3DV (generalization ablation)

Benchmarks: Custom 20-scene unconstrained benchmark SPIn-NeRF dataset

Metrics: PSNR LPIPS FID mIoU

Baselines: GaussianEditor GScream SPIn-NeRF MVIP-NeRF LeftRefill

Builds on: 2D Gaussian Splatting Stable Diffusion inpainting SparseCtrl-style sparse space-time attention SPIn-NeRF Reference-guided controllable inpainting

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