Research map / Vision-language and multimodal / Human and embodied modeling
HSI-GPT: A General-Purpose Large Scene-Motion-Language Model for Human Scene Interaction
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Proposes HSI-GPT, an LLM-based scene-motion-language model that tokenizes SMPL-X motions with a VQ-VAE, embeds 3D scenes and affordance maps via a Q-Former-style aggregator, and instruction-tunes LLaMA 3-8B with LoRA for text- and pose-conditioned human-scene interaction generation, captioning, and motion completion.
Problem
Language-conditioned human-scene interaction (HSI) motion synthesis is limited by task-specific cVAE/diffusion models, restricted control modalities, and weak alignment among 3D scene, motion, and language, leading to descriptive-unfaithful, physically implausible motions.
Approach
Treat motions as discrete "body language" tokens in a unified motion-language vocabulary of an LLM, align a learned scene/affordance query aggregator (MIA) to the LLM embedding space, and unify HSI generation, captioning, and completion as instruction-following next-token prediction.
Key results
- On HumanML3D, HSI-GPT reports R-Precision Top1 0.495 and FID 0.187 and MM Dist 3.058, outperforming LLM-based text-to-motion baselines in those metrics.
- On HUMANISE text-conditioned HSI generation, HSI-GPT (LLaMA 3-8B) achieves Goal Dist 0.182, Contact 92.31, Non-collision 99.82, competitive with specialist cVAE/Afford-Motion baselines.
- For HSI captioning on augmented HumanML3D, HSI-GPT reaches R-Precision Top1 0.551 and CIDEr 30.8, the highest among compared captioning methods.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use HSI-GPT instead of Afford-Motion 2-stage@En | Text-conditioned HSI generation · HUMANISE | Goal Dist: 0.156±.006 -> 0.182±.008 | Hurt |
| Use HSI-GPT instead of Afford-Motion 2-stage@De | Text-conditioned HSI generation · HUMANISE | Contact: 96.04±.298 -> 92.31±.478 | Hurt |
| Use HSI-GPT instead of cVAE | Text-conditioned HSI generation · HUMANISE | N-collision: 99.77±.004 -> 99.82±.005 | Helped |
| Add initial motion token control (ablation) | HSI-GPT · HumanML3D | FID: 0.187 -> 0.185 | Helped |
| Add initial motion token control (ablation) | HSI-GPT · HUMANISE | Contact: 92.31 -> 92.67 | Helped |
| Add last motion token control (ablation) | HSI-GPT · HumanML3D | FID: 0.187 -> 0.234 | Hurt |
| Add last motion token control (ablation) | HSI-GPT · HUMANISE | Contact: 92.31 -> 92.45 | Helped |
| Add random motion token controls (ablation) | HSI-GPT · HumanML3D | FID: 0.187 -> 0.180 | Helped |
| Add random motion token controls (ablation) | HSI-GPT · HUMANISE | Contact: 92.31 -> 92.86 | Helped |
| Use LLaMA 3-8B instead of smaller foundational LLMs (ablation) | HSI-GPT · HUMANISE | Goal Dist: 0.332±.019 -> 0.182±.008 | Helped |
Surprising findings
- Text+Last pose conditioning degraded FID (0.234) on HumanML3D relative to text-only, with the authors attributing it to overly goal-oriented motions.
Limitations
- Reduced motion diversity (APD) under strict key-frame pose control.
- Text+Last pose conditioning overemphasizes goal-orientation, hurting smoothness and diversity.
Experimental setup
Datasets: HumanML3D HUMANISE PROX
Benchmarks: HumanML3D HUMANISE Novel Evaluation Set
Metrics: FID R-Precision MM Dist Diversity MultiModality Goal Dist APD Contact Non-collision BLEU
Baselines: cVAE (HUMANISE) Afford-Motion MotionGPT MotionLLM T2M-GPT MDM MotionDiffuse MLD TM2T T2M AttT2M
Builds on: MotionGPT LLaVA Afford-Motion T2M-GPT Q-Former
Closest papers by meaning
- HSI-GPT2: A Dual-Granularity Large Motion Reasoning Model with Diffusion Refinement for Human-Scene Interaction (CVPR 2026 · similarity 0.93)
- Move as You Say Interact as You Can: Language-guided Human Motion Generation with Scene Affordance (CVPR 2024 · similarity 0.90)
- Unified Human-Scene Interaction via Prompted Chain-of-Contacts (ICLR 2024 · similarity 0.89)
- The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion (CVPR 2025 · similarity 0.89)
- InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction (NeurIPS 2024 · similarity 0.88)
- ReMoGPT: Part-Level Retrieval-Augmented Motion-Language Models (AAAI 2025 · similarity 0.88)
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