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Efficient Depth Estimation for Unstable Stereo Camera Systems on AR Glasses
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Proposes MultiHeadDepth (multi-head cost volume with LayerNorm-dot-product cosine approximation) and HomoDepth (adds homography prediction head with rectification positional encoding to skip stereo rectification) for low-latency stereo depth on AR glasses.
Problem
Stereo depth estimation for AR glasses needs low latency, but rectification preprocessing and the non-ML cost volume computation dominate latency, and unstable extrinsics make rectification unreliable.
Approach
Replace cosine similarity in the cost volume with LayerNorm plus group-wise dot product followed by pointwise convolution (multi-head), and eliminate online rectification by predicting a homography with a multi-task head and encoding it as a 2D rectification positional encoding inside the cost volume.
Key results
- MultiHeadDepth gives 11.8-30.3% accuracy improvement and 22.9-25.2% latency reduction versus ARGOS on laptop CPU/GPU.
- HomoDepth reduces end-to-end latency by 44.5% (abstract) versus preprocessing-based pipelines while handling unrectified inputs; on DTU df AbsRel 0.087 vs 0.183 for ARGOS.
- INT8 quantization reduces latency 7.7-43.4% with a 3.1-14.7% accuracy drop.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| replace the ARGOS cost volume with multi-head cost volume | ARGOS / MultiHeadDepth · SceneFlow | AbsRel: 0.102 -> 0.091 | Helped |
| replace the ARGOS cost volume with multi-head cost volume | ARGOS / MultiHeadDepth · SceneFlow | D1: 0.23 -> 0.35 | Hurt |
| replace the ARGOS cost volume with multi-head cost volume | ARGOS / MultiHeadDepth · ADT | AbsRel: 0.133 -> 0.094 | Helped |
| replace the ARGOS cost volume with multi-head cost volume | ARGOS / MultiHeadDepth · DTU | AbsRel: 0.122 -> 0.101 | Helped |
| add homography prediction and rectification positional encoding, eliminating preprocessing (ablation) | MultiHeadDepth / HomoDepth · DTU | AbsRel: 0.099 -> 0.098 | Helped |
| add homography prediction and rectification positional encoding, eliminating preprocessing (ablation) | MultiHeadDepth / HomoDepth · DTU df | AbsRel: 0.107 -> 0.087 | Helped |
| add homography prediction and rectification positional encoding, eliminating preprocessing (ablation) | MultiHeadDepth / HomoDepth · SceneFlow persp | AbsRel: 0.114 -> 0.097 | Helped |
| eliminate rectification preprocessing (ablation) | MultiHeadDepth / HomoDepth · DTU | latency (ms): 884.4 -> 761.2 | Helped |
Surprising findings
- Post-training INT8 quantization yields only modest accuracy loss while cutting latency substantially.
Limitations
- Latency measured on laptop, Jetson Orin Nano, and Snapdragon proxies rather than actual AR glasses hardware.
- ADT evaluation restricted to 145 of 236 scenarios without humans; DTU df is a custom synthetic-scaled variant.
- Homography assumes d_l/d_r approx 1, i.e. planar central plane or far scenes.
Experimental setup
Datasets: SceneFlow DTU Robot Image Dataset Aria Digital Twin (ADT) Middlebury 2014
Benchmarks: SceneFlow Middlebury 2014 ADT DTU DTU df SceneFlow persp
Metrics: AbsRel D1 RMSE latency (ms)
Baselines: ARGOS MobileStereoNet-2D MobileStereoNet-3D Dynamic-Stereo Selective-Stereo
Builds on: ARGOS MVSNet Multi-head attention Homoscedastic uncertainty multi-task loss
Closest papers by meaning
- Rectification-specific Supervision and Constrained Estimator for Online Stereo Rectification (CVPR 2025 · similarity 0.86)
- PPMStereo: Pick-and-Play Memory Construction for Consistent Dynamic Stereo Matching (NeurIPS 2025 · similarity 0.85)
- UniDepth: Universal Monocular Metric Depth Estimation (CVPR 2024 · similarity 0.85)
- MVSAnywhere: Zero-Shot Multi-View Stereo (CVPR 2025 · similarity 0.85)
- MonSter: Marry Monodepth to Stereo Unleashes Power (CVPR 2025 · similarity 0.85)
- QuartDepth: Post-Training Quantization for Real-Time Depth Estimation on the Edge (CVPR 2025 · similarity 0.85)
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