atlas

Research map / Image generation / Editing and style transfer

Easy-editable Image Vectorization with Multi-layer Multi-scale Distributed Visual Feature Embedding

CVPR 2025 · Image generation › Editing and style transfer · approach: Localized and attribute-specific editing · 1 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes a multi-layer, multi-scale parameterized image representation that embeds texture features at hierarchical proxy geometry (Bézier boundary points plus Triwild-refined triangle vertices) per semantic layer, enabling accurate natural-image vectorization and easy shape/texture editing.

Problem

Existing parameterized/vectorized image representations embed texture along semantic boundaries, so they cannot model internal textures of natural images and lose content consistency under editing.

Approach

Decompose the image into SAM-based semantic layers ordered by depth, fit each layer with one adaptive Bézier shape, triangulate its interior with Triwild and gradient-driven multi-scale refinement, and store texture features at both boundary and interior proxy vertices, decoded by a small MLP with inverse-distance and barycentric interpolation.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use multi-layer multi-scale texture embeddingOurs · ImageNetMSE (×10−3): 1.56 -> 0.37Helped
use multi-layer multi-scale texture embeddingOurs · ClipartMSE (×10−3): 0.55 -> 0.17Helped
add internal proxy triangles to edge control points (ablation)Ours · ImageNetMSE (×10−3): 1.13 -> 0.54Helped
add multi-scale internal triangles instead of single-scale triangles (ablation)Ours · ImageNetMSE (×10−3): 0.54 -> 0.37Helped
use layer-wise Bézier fitting instead of triangulating the entire image (ablation)Ours · ImageNetMSE (×10−3): 0.65 -> 0.37Helped
add position encoding (ablation)Ours · ImageNetMSE (×10−3): 0.93 -> 0.37Helped
use barycentric interpolation instead of inverse-distance weighting within triangles (ablation)Ours · ImageNetMSE (×10−3): 0.43 -> 0.37Helped

Limitations

Experimental setup

Datasets: ImageNet Icon Emoji Clipart

Benchmarks: ImageNet Clipart Emoji Icon

Metrics: MSE PSNR LPIPS SSIM

Baselines: DiffVG Im2Vec LIVE O&R SuperSVG Chen et al. SIREN LIIF

Builds on: Chen et al. shape-anchored distributed texture representation LIIF Triwild SAM Depth Anything

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy