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ASHiTA: Automatic Scene-grounded HIerarchical Task Analysis
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Proposes ASHiTA, which alternates LLM-assisted hierarchical task analysis with task-driven 3D scene graph construction (via a hierarchical Information Bottleneck) to ground high-level tasks into subtasks and items in a scene.
Problem
Grounding abstract, high-level natural-language tasks to a 3D scene requires environment-dependent decomposition into subtasks and items, which existing scene graph and LLM planning methods do not handle.
Approach
Generalizes the Information Bottleneck to a hierarchical form (H-IB) that builds a scene graph aligned with a task hierarchy, and alternates this bottom-up/top-down scene construction with LLM-based task refinement and spatial grounding, so the task breakdown and the scene representation are co-determined.
Key results
- On SG3D HM3DSem with GT segmentation, ASHiTA with text embeddings reaches 65.4% subtask accuracy versus 25.3% for 3D-VisTA.
- On the incremental 8-scene setting, ASHiTA achieves 21.7% subtask accuracy versus 8.98% for HOV-SG + GPT.
- In hierarchical task analysis, ASHiTA reaches 10.39% subtask recall and 9.27% task accuracy, outperforming Hydra + GPT (9.43%, 4.88%).
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| use ASHiTA instead of zero-shot visual-grounding baselines | SG3D HM3DSem grounding with ground-truth 3D instance segmentation · SG3D HM3DSem | s-acc: 25.3 -> 28.71; 24.4 -> 28.71 | Helped |
| use ASHiTA instead of Hydra + GPT or HOV-SG | sequential grounding on incrementally built scene graphs · SG3D HM3DSem, 8 scenes | s-acc: 8.18 -> 21.7; 8.98 -> 21.7 | Helped |
| use ASHiTA instead of Hydra + GPT or HOV-SG + GPT for task hierarchy generation | SG3D HM3DSem task hierarchy analysis · SG3D HM3DSem, 8 RGB-D sequences | t-acc: 4.88 -> 9.27; 1.95 -> 9.27 | Helped |
| replace recursively running original IB with H-IB (ablation) | ASHiTA · SG3D HM3DSem, 8 RGB-D sequences | s-rec: 1.51 -> 10.39 | Helped |
| replace recursively running original IB with H-IB (ablation) | ASHiTA · SG3D HM3DSem, 8 RGB-D sequences | s-prec: 24.53 -> 20.6 | Hurt |
| add Top-Down pruning (ablation) | ASHiTA · SG3D HM3DSem, 8 RGB-D sequences | t-acc: 5.37 -> 9.27 | Helped |
| add Spatial Update (ablation) | ASHiTA · SG3D HM3DSem, 8 RGB-D sequences | t-acc: 6.34 -> 9.27 | Helped |
| add LLM-based Hierarchy Refinement (ablation) | ASHiTA · SG3D HM3DSem, 8 RGB-D sequences | t-acc: 6.83 -> 9.27 | Helped |
Surprising findings
- Recursive IB yields higher subtask precision (24.53%) but much lower recall (1.51%), showing the hierarchical coupling matters for recall.
Limitations
- Scene graph lacks relations, so spatial specifications like 'inside' or 'on top of' cannot be handled.
- Task hierarchy granularity is limited by the word bank; similar objects are not differentiated.
- No guarantee the generated subtasks are sufficient to complete the high-level task; tree structure prevents sharing objects across subtasks.
Experimental setup
Datasets: SG3D HM3DSem 8 RGB-D sequences from HOV-SG
Benchmarks: SG3D HM3DSem 8 HM3DSem RGB-D sequences (205 tasks)
Metrics: subtask accuracy task accuracy subtask recall subtask precision
Baselines: 3D-VisTA PQ3D Hydra + GPT HOV-SG GPT w/ GT labels Recursive IB Primitives + GPT
Builds on: Information Bottleneck Clio Hydra HOV-SG SG3D
Closest papers by meaning
- The Scene Language: Representing Scenes with Programs, Words, and Embeddings (CVPR 2025 · similarity 0.88)
- MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations (NeurIPS 2024 · similarity 0.88)
- SceneFun3D: Fine-Grained Functionality and Affordance Understanding in 3D Scenes (CVPR 2024 · similarity 0.87)
- DenseGrounding: Improving Dense Language-Vision Semantics for Ego-centric 3D Visual Grounding (ICLR 2025 · similarity 0.87)
- Hierarchically-Structured Open-Vocabulary Indoor Scene Synthesis with Pre-trained Large Language Model (AAAI 2025 · similarity 0.87)
- TB-HSU: Hierarchical 3D Scene Understanding with Contextual Affordances (AAAI 2025 · similarity 0.87)
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