atlas

Research map / 3D vision / 3D generation

ASHiTA: Automatic Scene-grounded HIerarchical Task Analysis

CVPR 2025 · 3D vision › 3D generation · approach: Open-vocabulary 3D scene understanding · 3 citations (OpenAlex)

Read the paperCheck your idea against 108,967 papers

AI-extracted summary. Written by AI from the paper's full text. Numbers and claims can be wrong or missing context, so check the paper before you cite or build on it.

Proposes ASHiTA, which alternates LLM-assisted hierarchical task analysis with task-driven 3D scene graph construction (via a hierarchical Information Bottleneck) to ground high-level tasks into subtasks and items in a scene.

Problem

Grounding abstract, high-level natural-language tasks to a 3D scene requires environment-dependent decomposition into subtasks and items, which existing scene graph and LLM planning methods do not handle.

Approach

Generalizes the Information Bottleneck to a hierarchical form (H-IB) that builds a scene graph aligned with a task hierarchy, and alternates this bottom-up/top-down scene construction with LLM-based task refinement and spatial grounding, so the task breakdown and the scene representation are co-determined.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
use ASHiTA instead of zero-shot visual-grounding baselinesSG3D HM3DSem grounding with ground-truth 3D instance segmentation · SG3D HM3DSems-acc: 25.3 -> 28.71; 24.4 -> 28.71Helped
use ASHiTA instead of Hydra + GPT or HOV-SGsequential grounding on incrementally built scene graphs · SG3D HM3DSem, 8 sceness-acc: 8.18 -> 21.7; 8.98 -> 21.7Helped
use ASHiTA instead of Hydra + GPT or HOV-SG + GPT for task hierarchy generationSG3D HM3DSem task hierarchy analysis · SG3D HM3DSem, 8 RGB-D sequencest-acc: 4.88 -> 9.27; 1.95 -> 9.27Helped
replace recursively running original IB with H-IB (ablation)ASHiTA · SG3D HM3DSem, 8 RGB-D sequencess-rec: 1.51 -> 10.39Helped
replace recursively running original IB with H-IB (ablation)ASHiTA · SG3D HM3DSem, 8 RGB-D sequencess-prec: 24.53 -> 20.6Hurt
add Top-Down pruning (ablation)ASHiTA · SG3D HM3DSem, 8 RGB-D sequencest-acc: 5.37 -> 9.27Helped
add Spatial Update (ablation)ASHiTA · SG3D HM3DSem, 8 RGB-D sequencest-acc: 6.34 -> 9.27Helped
add LLM-based Hierarchy Refinement (ablation)ASHiTA · SG3D HM3DSem, 8 RGB-D sequencest-acc: 6.83 -> 9.27Helped

Surprising findings

Limitations

Experimental setup

Datasets: SG3D HM3DSem 8 RGB-D sequences from HOV-SG

Benchmarks: SG3D HM3DSem 8 HM3DSem RGB-D sequences (205 tasks)

Metrics: subtask accuracy task accuracy subtask recall subtask precision

Baselines: 3D-VisTA PQ3D Hydra + GPT HOV-SG GPT w/ GT labels Recursive IB Primitives + GPT

Builds on: Information Bottleneck Clio Hydra HOV-SG SG3D

Closest papers by meaning

Writing a paper in this area? scime draft is a free LaTeX editor with AI included, real-time co-authors and a check of your references and venue rules before you submit. It also imports OpenAI Prism projects.

Open scime draft

Get the next scime Dispatch and a monthly field update

Free. We send a confirmation link first; every email has a one-click unsubscribe. Privacy