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TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding
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Introduces TACO, a 2.5K-sequence real-world bimanual tool-action-object hand-object interaction dataset with an automatic mocap-plus-multiview annotation pipeline, and benchmarks compositional action recognition, hand-object motion forecasting, and cooperative grasp synthesis.
Problem
Existing hand-object interaction datasets focus on unimanual actions or single objects, limiting study of generalizable bimanual tool-action-object understanding to unseen geometries and novel triplets.
Approach
Combine marker-based optical mocap with multi-view markerless sensing in a fully automatic pipeline (object pose from markers, MANO hand fitting with contact-aware losses, SAM/Track-Anything segmentation, LaMa marker inpainting) to build a large bimanual dataset organized by tool-action-object triplets with controlled generalization splits.
Key results
- Compositional action recognition: CACNF reaches 63.02% Top-1 on S3 vs AIM 53.65%, and 44.00% vs 39.33% on S4 (compound generalization), versus about 83-86% on non-generalizable S1.
- Cross-dataset hand pose: combining TACO and DexYCB training improves CMR and MobRecon on both datasets (e.g., MobRecon DexYCB MPJPE 15.17 to 12.95 mm when adding TACO... reported as 8.69/20.14 PA-MPJPE on TACO with combined training).
- Marker removal: U-Net marker segmentation mIoU drops from 63.8% on raw images to 11.1% on marker-removed images.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use CACNF instead of AIM for compositional action recognition | Compositional action recognition · S3 and S4 | Top-1 accuracy: 63.02 vs 53.65; 44.00 vs 39.33 | Helped |
| Use bounding-box-based compositional recognition (CACNF) instead of AIM | Compositional action recognition · S3 and S4 | Top-5 accuracy: 92.97 vs 81.25; 80.50 vs 73.67 | Helped |
| Test on novel tool geometries within known tool categories | Compositional action recognition · S2 | Top-1 accuracy: AIM: 83.08 -> 82.81 | No clear effect |
| Test on novel tool-action-object triplets | Compositional action recognition · S3 | Top-1 accuracy: AIM: 83.08 -> 53.65; CACNF: 86.15 -> 63.02 | Hurt |
| Add interaction-environment inputs to the grasp synthesizer (ablation) | HALO-VAE · S1 & S3 | Contact ratio (%): 76.27 -> 82.86 | Helped |
| Add interaction-environment inputs to the grasp synthesizer (ablation) | HALO-VAE · S1 & S3 | Collision ratio (%): 4.19 -> 2.39 | Helped |
| Add interaction-environment inputs to the grasp synthesizer (ablation) | HALO-VAE · S2 & S4 | Contact ratio (%): 71.69 -> 83.52 | Helped |
| Add interaction-environment inputs to the grasp synthesizer (ablation) | HALO-VAE · S2 & S4 | Collision ratio (%): 14.25 -> 11.11 | Helped |
| Generalize to unseen tool geometries or categories | Cooperative grasp synthesis · S2 & S4 vs S1 & S3 | Collision ratio (%): HALO-VAE: 2.39 -> 11.11 | Hurt |
| Generalize to unseen tool geometries or categories | Cooperative grasp synthesis · S2 & S4 vs S1 & S3 | Contact ratio (%): HALO-VAE: 82.86 -> 83.52; HALO-VAE−: 76.27 -> 71.69 | Mixed |
Surprising findings
- Generative forecasting models (InterVAE, MDM) produce much larger errors than predictive models (InterRNN, CAHMP) for hands and tool.
- Compound generalization with novel tool categories is hardest for action recognition, with accuracy falling to about 40-44% Top-1.
Limitations
- Does not cover articulated objects.
- Lacks scene diversity.
- Marker removal via generative inpainting means original object appearance cannot be recovered perfectly.
Experimental setup
Datasets: TACO DexYCB
Benchmarks: TACO
Metrics: Top-1 accuracy Top-5 accuracy MPJPE PA-MPJPE Je Te Re interpenetration volume contact ratio collision ratio
Baselines: AIM CACNF InterVAE MDM InterRNN CAHMP ContactGen HALO-VAE
Builds on: MANO Segment Anything Model Track-anything LaMa CVAE
Closest papers by meaning
- OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completion (CVPR 2024 · similarity 0.89)
- GigaHands: A Massive Annotated Dataset of Bimanual Hand Activities (CVPR 2025 · similarity 0.88)
- ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping (CVPR 2025 · similarity 0.87)
- BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects (CVPR 2025 · similarity 0.87)
- LatentHOI: On the Generalizable Hand Object Motion Generation with Latent Hand Diffusion. (CVPR 2025 · similarity 0.87)
- GEARS: Local Geometry-aware Hand-object Interaction Synthesis (CVPR 2024 · similarity 0.87)
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