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Modeling Multimodal Social Interactions: New Challenges and Baselines with Densely Aligned Representations

CVPR 2024 · Vision-language and multimodal › Human and embodied modeling · approach: Multimodal and affective interaction modeling · 9 citations (OpenAlex)

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Introduces three multi-party social deduction tasks (speaking target identification, pronoun coreference resolution, mentioned player prediction) with new annotations on YouTube and Ego4D Werewolf data, and a baseline that densely aligns per-player visual pose features with utterances for fusion with BERT/RoBERTa/ELECTRA context.

Problem

Prior multimodal social-behavior work focuses on single persons or uses holistic visual features not aligned to utterances, so it cannot model fine-grained referent dynamics among multiple players in multi-party conversations.

Approach

Track each player with AlphaPose, align tracked player visuals to their names in utterances, and fuse per-utterance speaker kinesics and listener-position features with conversation-context language features in a multimodal transformer, with player-identity permutation training to avoid reliance on fixed IDs.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use densely aligned language-visual representations instead of the strongest non-densely-aligned baselineRoBERTa-based baseline · Speaking Target Identification, YouTube and Ego4Daccuracy: 73.1 -> 74.5; 64.2 -> 66.5Helped
Use densely aligned language-visual representations instead of the strongest non-densely-aligned baselineRoBERTa-based baseline · Pronoun Coreference Resolution, YouTube and Ego4Daccuracy: 69.5 -> 73.0; 49.1 -> 52.7Helped
Use densely aligned language-visual representations instead of the strongest non-densely-aligned baselineRoBERTa-based baseline · Mentioned Player Prediction, YouTube and Ego4Daccuracy: 60.7 -> 62.5; 51.3 -> 55.1Helped
Add visual features (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 65.8 -> 72.7; 60.3 -> 65.9; 54.6 -> 58.8Helped
Add gesture features (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 69.6 -> 72.7; 64.9 -> 65.9; 55.8 -> 58.8Helped
Add gaze features (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 70.2 -> 72.7; 66.5 -> 65.9; 56.2 -> 58.8Mixed
Add preceding conversation context (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 40.2 -> 59.1; 51.1 -> 63.4; 36.2 -> 47.3Helped
Add following conversation context to preceding context (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 59.1 -> 72.7; 63.4 -> 65.9; 47.3 -> 58.8Helped
Add player permutation learning (ablation)BERT-based baseline · YouTube: Speaking Target Identification, Pronoun Coreference Resolution, Mentioned Player Predictionaccuracy: 70.8 -> 72.7; 51.5 -> 65.9; 52.7 -> 58.8Helped

Surprising findings

Limitations

Experimental setup

Datasets: YouTube Werewolf dataset (Lai et al. [28]) Ego4D Social subset (Werewolf and Avalon)

Benchmarks: YouTube Werewolf (new social tasks) Ego4D Social (new social tasks)

Metrics: accuracy Krippendorff's alpha

Baselines: BERT RoBERTa ELECTRA BERT + DINOv2 BERT + MViT (Lai et al. [28]) RoBERTa + DINOv2 RoBERTa + MViT ELECTRA + DINOv2 ELECTRA + MViT

Builds on: BERT RoBERTa ELECTRA AlphaPose MViT

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