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I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions
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Captures 3D human and object motion from a monocular RGB video plus one object-mounted IMU, via end-to-end holistic tracking followed by a category-aware motion diffusion refinement, and contributes the IMHD2 dataset.
Problem
Capturing 3D human-object interactions from a minimal hybrid setting (monocular RGB plus object-mounted IMU) is hard because RGB alone suffers depth ambiguity and occlusion, and prior methods are slow and human-only IMU fusion ignores objects.
Approach
Treats the object as an extra body joint for end-to-end holistic tracking, fuses IMU signals via mesh-aligned feedback loops, and refines results with a category-specific conditional diffusion model using an over-parameterized human-hand-object representation with IMU-based regularization.
Key results
- On IMHD2 (fast motions), I'm-HOI reaches 6.50 cm smpl and 6.93 cm object per-frame Chamfer distance, versus 19.96/23.28 for VisTracker.
- On BEHAVE per-frame, I'm-HOI gets 5.66/8.92 cm versus VisTracker's 6.76/10.32 cm; generalization on HODome per-frame is 8.19/9.05 cm vs VisTracker's 11.87/19.86 cm.
- Runtime is about 0.5 s per frame, versus about 20 s per frame for VisTracker and about 2 minutes per frame for PHOSA.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Use I’m-HOI instead of VisTracker | Human-object tracking · IMHD2 (fast) | CD (per-frame), smpl: 19.96 -> 6.50 | Helped |
| Use I’m-HOI instead of VisTracker | Human-object tracking · IMHD2 (fast) | CD (per-frame), object: 23.28 -> 6.93 | Helped |
| Use I’m-HOI instead of VisTracker | Human-object tracking · BEHAVE (slow to medium) | CD (per-frame), smpl: 5.25 -> 5.26 | No clear effect |
| Use I’m-HOI instead of VisTracker | Human-object tracking · InterCap | CD (10s), object: 11.38 -> 7.14 | Helped |
| Use I’m-HOI instead of VisTracker | Human-object tracking · HODome | CD (per-frame), object: 19.86 -> 9.05 | Helped |
| Use I’m-HOI instead of VisTracker | Human-object tracking · CHAIRS | CD (per-frame), smpl: 17.42 -> 9.55 | Helped |
| Add mesh alignment feedback (maf.) (ablation) | I’m-HOI · IMHD2 | CD (per-frame), object: 15.12 -> 9.73 | Helped |
| Add optimization module (optim.) (ablation) | I’m-HOI with mesh alignment feedback · IMHD2 | CD (10s), object: 19.87 -> 10.75 | Helped |
| Add diffusion filter (filter.) (ablation) | I’m-HOI with mesh alignment feedback and optimization · IMHD2 | CD (per-frame), smpl: 7.16 -> 6.50 | Helped |
| Add diffusion filter (filter.) (ablation) | I’m-HOI with mesh alignment feedback and optimization · IMHD2 | CD (10s), object: 10.75 -> 8.53 | Helped |
| Add IMU modality (ablation) | I’m-HOI · IMHD2 | CD (per-frame), object: 14.49 -> 6.93 | Helped |
| Add IMU modality (ablation) | I’m-HOI · IMHD2 | CD (per-frame), smpl: 10.58 -> 6.50 | Helped |
Surprising findings
- Naively adding the IMU optimization term to baselines (PHOSA, CHORE, VisTracker) gives only modest gains, not matching the proposed network design.
Limitations
- Relies on pre-scanned object templates and manual sensor-to-template coordinate alignment.
- Restricted to rigid object tracking; articulated or deformable objects are not handled.
Experimental setup
Datasets: BEHAVE InterCap IMHD2 HODome CHAIRS
Benchmarks: IMHD2 BEHAVE InterCap HODome CHAIRS
Metrics: per-frame Chamfer distance (cm) sliding-window (10s) Chamfer distance (cm)
Baselines: PHOSA CHORE VisTracker
Builds on: SMPL CHORE VisTracker PHOSA MotionDiffuse
Closest papers by meaning
- InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation (CVPR 2025 · similarity 0.89)
- HOI-M^3: Capture Multiple Humans and Objects Interaction within Contextual Environment (CVPR 2024 · similarity 0.88)
- Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videos (NeurIPS 2026 · similarity 0.88)
- Motions as Queries: One-Stage Multi-Person Holistic Human Motion Capture (CVPR 2025 · similarity 0.87)
- SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios (NeurIPS 2025 · similarity 0.87)
- InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions (CVPR 2025 · similarity 0.87)
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