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Generative Rendering: Controllable 4D-Guided Video Generation with 2D Diffusion Models

CVPR 2024 · Video › Video generation · approach: Efficient video diffusion models · 10 citations (OpenAlex)

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Generative Rendering renders animated untextured 3D meshes into stylized video by using a pre-trained depth-ControlNet Stable Diffusion as a multi-frame renderer, with UV-space feature blending and UV-based noise initialization for temporal consistency.

Problem

Controlling text-to-video or text-to-image diffusion models so that low-fidelity animated 3D scenes are rendered into temporally consistent, stylized animations, without a source video for inversion.

Approach

Use ground-truth 4D correspondences (UV maps) from an animated mesh to inject correspondence-aware pre- and post-attention features across frames of a depth-ControlNet T2I model, and initialize diffusion noise in a shared UV texture space instead of via DDIM inversion.

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use Generative Rendering instead of Per-Frame generationStableDiffusion v1.5 · Evaluation videosFrame Consistency: 0.9547 -> 0.9845Helped
Use Generative Rendering instead of Pix2Video*Evaluation videos · Evaluation videosPrompt Fidelity: 0.2983 -> 0.3227Helped
Use Generative Rendering instead of TokenFlow*Evaluation videos · Evaluation videosPrompt Fidelity: 0.2737 -> 0.3227Helped
Use Generative Rendering instead of Gen1Evaluation videos · Evaluation videosFrame Consistency: 0.9907 -> 0.9845Hurt
Remove pre-attention feature injection (ablation)Generative Rendering · Animation generationvisual consistencyHurt
Remove post-attention feature warping (ablation)Generative Rendering · Animation generationpixel-wise consistencyHurt
Replace UV noise initialization with fixed noise (ablation)Generative Rendering · Animation generationvisual qualityHurt

Surprising findings

Limitations

Experimental setup

Datasets: Mixamo character animations physically simulated bouncing-ball scenes rendered camera-rotation scenes

Benchmarks: in-house animated 3D scene set

Metrics: frame consistency (CLIP cosine similarity) prompt fidelity (CLIP text-frame similarity)

Baselines: Pix2Video TokenFlow Gen1 Per-Frame ControlNet

Builds on: ControlNet Pix2Video TokenFlow DDIM inversion Stable Diffusion

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