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Research map / Bandits and online learning / Multi-armed bandits

Learning the Optimal Recommendation from Explorative Users

AAAI 2022 · Bandits and online learning › Multi-armed bandits · approach: Pure exploration algorithms · 3 citations (OpenAlex)

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Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use BAIR's two-phase safe-sweeping and elimination strategy instead of Track-and-stopBest-arm identification from revealed preferences · Synthetic bandits (K=20, δ=0.1, α=1)stopping time: 3107 -> 2113Helped
Use BAIR instead of Track-and-stopBest-arm identification from revealed preferences · Synthetic bandits (K=100, δ=0.01, α=1)probability of success: 0.930 -> 1.000Helped
Use BAIR instead of Track-and-stopBest-arm identification from revealed preferences · Synthetic bandits (K=20, δ=0.1, α=0.8)stopping time: 2272 -> 2070Helped
Use BAIR instead of Track-and-stopBest-arm identification from revealed preferences · Synthetic bandits (K=20, δ=0.1, α=2.0)probability of success: 1.000 vs. 1.000No clear effect
Add click noise and wait for multiple rejections before eliminating an arm (ablation)BAIR · Synthetic bandits (K=20, δ=0.1, click noise p=0.1)probability of success: 1.000 -> 0.966Hurt
Use a smaller Phase-1 acceptance budget, N1=K, rather than the theoretical choice (ablation)BAIR (α=0.8) · Synthetic bandits (K=20, δ=0.1)probability of success: 1.000 -> 0.981Hurt

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