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Deep Equilibrium Diffusion Restoration with Parallel Sampling
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Proposes DeqIR, a training-free zero-shot diffusion image restoration method that reformulates the whole DDIM sampling chain as a deep equilibrium fixed-point system solved in parallel with Anderson acceleration, and optimizes the initial noise via DEQ inversion.
Problem
Diffusion-based image restoration relies on long serial sampling chains, which are slow, costly, and make gradients with respect to inputs hard to compute.
Approach
Model the entire sampling chain of a pre-trained diffusion IR model as a joint multivariate fixed-point system (DEQ), enabling parallel sampling with few timesteps, and compute gradients via implicit differentiation (DEQ inversion) to optimize the initial noise for better quality and controllability.
Key results
- On ImageNet 4x SR, DeqIR reaches PSNR 27.44 with 15 iterations vs DDNM's 100 steps; for 2x SR it gets 32.35 PSNR / 0.082 LPIPS vs DDNM's 31.81 / 0.097.
- On anisotropic deblurring (ImageNet), DeqIR with 15 iterations reaches 39.47 PSNR, above DDNM's 38.40 with 100 steps.
- Ours-10 (10 steps) runs in 12.11 s vs DDNM's 12.67 s on anisotropic deblurring, with the authors reporting comparable running time.
Measured effects reported in the paper
| What was changed | Where | Measured | Effect |
|---|---|---|---|
| Increase timesteps from 2 to 35 (ablation) | DeqIR · ImageNet anisotropic deblurring | LPIPS | Helped |
| Increase Anderson acceleration iterations (ablation) | DeqIR · ImageNet anisotropic deblurring | LPIPS | Helped |
| Vary the analytic-formulation hyperparameter η (ablation) | DeqIR · ImageNet anisotropic deblurring | LPIPS | Mixed |
| Use DeqIR instead of DDNM | ImageNet 4×SR · ImageNet 4×SR | PSNR: 26.49 -> 27.47 | Helped |
| Use DeqIR instead of DDNM | ImageNet Gaussian deblurring · ImageNet Gaussian deblurring | PSNR: 43.83 -> 43.42 | Hurt |
| Use DeqIR instead of DDNM | ImageNet anisotropic deblurring · ImageNet anisotropic deblurring | PSNR: 38.40 -> 39.47 | Helped |
| Use DeqIR instead of DDNM | CelebA-HQ colorization · CelebA-HQ colorization | LPIPS: 0.139 -> 0.092 | Helped |
| Use DeqIR instead of DDNM | CelebA text-mask inpainting · CelebA text-mask inpainting | PSNR: 39.45 -> 39.72 | Helped |
| Use DeqIR instead of DDNM | CelebA stripe-mask inpainting · CelebA stripe-mask inpainting | PSNR: 36.75 -> 36.99 | Helped |
Surprising findings
- Parallel fixed-point sampling needs only about 15 iterations, far fewer than the 100 serial DDNM steps, while matching or exceeding quality.
Limitations
- Supervised extension via DEQ inversion is left to future work.
- Worse than supervised DiffIR on 4x SR and inferior to some metrics on inpainting stripe mask SSIM/LPIPS.
- Hyper-parameters such as eta and timesteps are tuned per task.
Experimental setup
Datasets: ImageNet CelebA-HQ
Benchmarks: ImageNet CelebA-HQ
Metrics: PSNR SSIM LPIPS FID Consistency running time
Baselines: DPS DDRM DDNM DiffPIR DGP ILVR Palette RePaint SRGAN BSRGAN LDM DiffIR
Builds on: DEQ DEQ-DDIM DDNM DDIM Anderson acceleration
Closest papers by meaning
- Improving Diffusion-Based Image Restoration with Error Contraction and Error Correction (AAAI 2024 · similarity 0.90)
- A Variational Perspective on Solving Inverse Problems with Diffusion Models (ICLR 2024 · similarity 0.89)
- i-DEQ: A stable inertial Deep Equilibrium model for image restoration (NeurIPS 2026 · similarity 0.89)
- Fast samplers for Inverse Problems in Iterative Refinement models (NeurIPS 2024 · similarity 0.89)
- Blind Image Restoration via Fast Diffusion Inversion (NeurIPS 2024 · similarity 0.88)
- DGSolver: Diffusion Generalist Solver with Universal Posterior Sampling for Image Restoration (NeurIPS 2025 · similarity 0.88)
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