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3D LiDAR Mapping in Dynamic Environments using a 4D Implicit Neural Representation

CVPR 2024 · Point clouds › Shape and surface completion · approach: Distance-function surface reconstruction · 13 citations (OpenAlex)

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Proposes a 4D implicit neural map that fits a time-dependent TSDF per point with sparse feature grids, a shared MLP decoder and DCT basis functions, trained unsupervised from LiDAR scans to build static maps and segment dynamic points.

Problem

Building accurate 3D maps of dynamic environments from LiDAR scan sequences while removing moving objects, without semantic labels.

Approach

Encode each point's time-varying TSDF as a weighted sum of globally shared temporal basis functions whose location-dependent weights come from a multi-resolution hash feature grid and MLP decoder; the first (static) basis weight gives the static map and is thresholded to label dynamic points. A piecewise surface/free-space loss with numerical Eikonal regularization supervises it without ground-tru

Key results

Measured effects reported in the paper

What was changedWhereMeasuredEffect
Use the 4D implicit neural representation for static mapping instead of VDB-fusion4D implicit neural representation · ToyCar3completion (cm): 0.574 -> 0.438Helped
Use the 4D implicit neural representation for static mapping instead of VDB-fusion4D implicit neural representation · ToyCar3accuracy (cm): 0.481 -> 0.468Helped
Use the 4D implicit neural representation for static mapping instead of VDB-fusion4D implicit neural representation · ToyCar3Chamfer-L1 (cm): 0.528 -> 0.452Helped
Use the 4D implicit neural representation for static mapping instead of VDB-fusion4D implicit neural representation · ToyCar3F-score (%): 97.95 -> 98.35Helped
Use the 4D implicit neural representation for static mapping instead of SHINE-mapping4D implicit neural representation · Newer Collegecompletion (cm): 6.80 -> 5.85Helped
Use the 4D implicit neural representation for static mapping instead of SHINE-mapping4D implicit neural representation · Newer Collegeaccuracy (cm): 5.86 -> 6.49Hurt
Use the 4D implicit neural representation for static mapping instead of SHINE-mapping4D implicit neural representation · Newer CollegeChamfer-L1 (cm): 6.33 -> 6.17Helped
Use the 4D implicit neural representation for static mapping instead of SHINE-mapping4D implicit neural representation · Newer CollegeF-score (%): 97.67 -> 97.50Hurt
Use the 4D implicit neural representation for dynamic object segmentation instead of Octomap*4D implicit neural representation · KITTI Seq. 00AA: 95.83 -> 98.97Helped
Use the 4D implicit neural representation for dynamic object segmentation instead of Octomap*4D implicit neural representation · KITTI Seq. 05AA: 93.01 -> 98.95Helped
Use the 4D implicit neural representation for dynamic object segmentation instead of MapMOS4D implicit neural representation · Argoverse2AA: 92.65 -> 97.53Helped
Use the 4D implicit neural representation for dynamic object segmentation instead of Octomap4D implicit neural representation · Semi-IndoorAA: 85.51 -> 82.79Hurt

Surprising findings

Limitations

Experimental setup

Datasets: ToyCar3 (Co-Fusion) Newer College KITTI Argoverse2 KTH-Dynamic-Benchmark

Benchmarks: ToyCar3 Newer College KTH-Dynamic-Benchmark

Metrics: completion accuracy Chamfer-L1 F-score static accuracy (SA) dynamic accuracy (DA) associated accuracy (AA)

Baselines: VDBfusion NKSR SHINE-mapping Erasor Removert Octomap 4DMOS MapMOS

Builds on: Instant-NGP Neuralangelo Li et al. neural scene flow / trajectory basis representation SHINE-mapping Eikonal regularization

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